||  

  ||  

Back to News Listing Live Chat with Distant Worlds Developer Code Force!

Posted: Monday, December 06, 2010 by Sean Drummy

Type: Press Release

Chat live with the development team behind this acclaimed space strategy game!

Matrix Games and Code Force (www.codeforce.co.nz) are thrilled to announce that they will be hosting a live chat event to discuss the highly anticipated expansion to Distant Worlds, entitled Distant Worlds – Return of the Shakturi!

The chat will be at 9PM EST (2AM GMT) on Thursday, December 9, 2010.Like our previous chat with 2by3 Games for War in the East (chat transcript), we will be hosting this event in our Live Chat Area where stopping by to ask a question is quick and easy!

David Heath, Director of Operations at Matrix Games, said “The live chat with 2by3 Games had a fantastic turn out and our fans asked some great questions. The Distant Worlds forums are already alight with speculation, comments, and buzz so a live chat with CodeForce about their highly anticipated expansion was the next natural step!”

An ancient evil is returning to the vast universe of Distant Worlds! The Return of the Shakturi is the highly anticipated expansion to the critically acclaimed 4X space strategy game Distant Worlds. In addition to a long list of new features and improvements, Return of the Shakturi includes two new and unique alien races complete with riveting events that expand upon the original Distant Worlds and move the timeline of the universe forward into its next chapter with exciting new endgame options. A completely new and vastly expanded research system with comprehensive new tech trees awaits, with new tech and options for avid ship designers such as fighters, bombers, missiles, Ion weapons, planetary facilities, regional capitols, and much more!

Return of the Shakturialso comes packed with interface improvements like an Empire Navigation Tool to provide quick access to everything in your empire, Action Buttons for one-click access to common tasks, an Enemy Targets list showing all known enemy threats, Build Orders to mass-produce groups of new ships in one simple step, and much more! All this coupled with new Empire Policies to fine tune the auto-management of your empire, new galaxy shapes, and extended modding support make Return of the Shakturi an essential add-on to the vast, living galaxy of Distant Worlds!

Please note: Distant Worlds – Return of the Shakturi REQUIRES ownership of the original full Distant Worlds game.

Get more information on Distant Worlds – Return of the Shakturi from its official product page and be sure to stop by for the live chat!

More Info

Distant Worlds - Return of the Shakturi

  ( Views : 4083 )


In Other News..

Star Hammer Human Vessels Preview!

Friday, May 29, 2015

It’s time to see what the Naval Strike Group 7 has in store to face the Nautilid threat!

All of the human military spacecrafts have shields on 6 different segments that receive individual damage. Also there is a specific setup for every single alien unit. As a consequence, attacking from top rear or left front, for instance, will have totally different results depending on the target and weapons selected.

Be sure to the check the videos on our YouTube Channel!

Stay tuned! Space is vast, but it is not empty. Star Hammer: The Vanguard Prophecy is going to fill it with plenty of capital ships and aggressive aliens next week, on June 4th.

Read more...

HoW15 - Why is this game about World War 2, again?

Friday, May 29, 2015

Eastern Front is out fashion, they say. Ardennes are trendier these days. Pacific has been ignored for far too long and North Africa campaigns are not too popular, Husky is not doing too well and so it goes. But why are we always talking about World War 2, in the end? 
 
There are interesting studies about this, that range from psychology to actual gameplay and customers behaviour analysis. One goes, for instance, that World War 2 allows a natural progression for players, from invasion of Poland to harder fought Operation Barbarossa, to get into gameplay mechanics gradually, in a historically accurate setting. 
 
Reality is that World War 2 as a topic sells games. Or gives more chances for games to succeed in the market, at least. According to data we have on hand, which take into account over fifteen years of history, the only setting that's able to compete with World War 2 is Sci-Fi. So scienc

Read more...

Your chance to grab the best 4x space game at 50 percent off

Thursday, May 28, 2015

A year ago Distant Worlds: Universe released on our store and on Steam. Since then, press and players, old and new of the series, have been playing and praising this game as the best 4X space game ever made.

PCGamesN wrote it is "and exceedingly complex, infinitely rewarding space strategy game", while GameWatcher wrote "Distant Worlds: Universe is the finest 4X space game in a generation".
RockPaperShotgun called it "one of the most unique, enormous and engrossing strategy games ever made".

We really wanted to celebrate this anniversary with you so, starting today at 7 PM CEST/ 5 PM UTC/ 1 PM EDT and for the next 48 hours, the game will be on sale for only $ 29,99 on our store and on

Read more...

HoW15 - Does complexity define wargames?

Thursday, May 28, 2015

What defines complexity, after all? Does a game for experts need to be hard to play? Over the years there has definitely been a race to add more details to the games. Abstraction has become an design target few wargames developers are willing to pursue, because it breaks the rule of historical accuracy, but is the real thing fun to play? 

Read more...

Scourge of War: Waterloo Diaries Part 2

Thursday, May 28, 2015

The second part of the Scourge of War: Waterloo Diaries is now online on our YouTube Channel! Surtur is back with an interesting focus on one of the most important features in the game: the Chain of Command.

In Scourge of War: Waterloo battles can be fought from several perspectives depending on your position in the military hierarchy.

As in the previous video, this is in-game footage, without any post-editing!

Stay tuned for further videos!

Read more...

Revolution Under Siege Gold announced!

Wednesday, May 27, 2015

“An ally has to be watched just like an enemy” - Leon Trotsky

At arms Comrades!

Five years has passed from the initial release of Revolution Under Siege, the simultaneous turn based historical wargame set during the postwar struggles in the eastern Europe, but we had never rest!

Revolution Under Siege GOLD is a project of SEP REDS aided by volunteers from all over the world, all dedicated fans and contributors of the historical strategy games from AGEod!

This new edition contains a myriad of new options and game mechanisms to immerse you even more in the Russian Civil War; dozens of big fixes and game balance additions, as well as hundreds of minor improvements based on the last 4 years of players experience and feedback, and more!

Read more...

Warhammer 40.000: Armageddon Collector's Edition

Wednesday, May 27, 2015

Armageddon’s battlefields will tremble with this Collector’s Edition!

You asked for salvation and the Salamanders came from the sky! You asked for vengeance and the Blood Angels heard your call! You asked for glory and the Ultramarines raised their flags with you!

Now the fate of Armageddon lies in your hands!

This ultimate edition contains

• all the DLC Scenarios (Untold Battle, Vulcan’s Wrath, Angels of Death, Glory of Macragge)

• a digital version of the game soundtrack, featuring over 10 tracks;

• 4 folded posters (2 double sided) detailing all units present in the game, including Astra Militarum (Imperial Guard), Salamanders, Blood Angels and Ultramarines.

• Full colour printed manual.

Read more...