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Back to News Listing Hannibal: Rome and Carthage Now Available!

Posted: Tuesday, September 21, 2010 by Sean Drummy

Type: Press Release

From Cannae to Zama – Bring the Mighty Roman Empire to its Knees!

Matrix Games, Slitherine Strategies (www.slitherine.com), and Forced March Games (www.forcedmarchgames.com) are proud to announce that Hannibal: Rome and Carthage in the Second Punic War is now available for purchase from the Matrix Games and Slitherine online stores!

In tandem with the game’s release, the Wargamer has published a two part AAR and developer’s notes about Hannibal. For insight into how the game plays and the design decisions that made the game what it is, be sure to check out these features!

David Heath, Director of Operations at Matrix Games, said “Hannibal: Rome and Carthage in the Second Punic War is a truly unique title in many ways. First off, the beautiful artwork and music does a great job of immersing you in the period. Couple that with innovative and historical game mechanics and a fierce AI and you’ve got a strategy game that will stand the test of time!  For those who prefer solo play against the AI, this one is a real delight – I still can’t beat it on the hardest level!”

Hannibal: Rome and Carthage in the Second Punic Waris a new and innovative turn-based strategy game that puts you in command of the Carthaginian military during a period of total war over land and sea with the young Roman Republic. With this military juggernaut of the ancient world at your disposal, you will vie for control over Italy, Carthage, Spain and the Mediterranean Sea using a combination of strategic political maneuvering and sheer tactical skill both on land and sea.

Play consists of two layers; the first is a strategic layer where you must prudently steer your forces to the destruction of Rome’s army and the ultimate destruction of the Republic and city itself. At your disposal are a variety of unit types and historical commanders from which to form your armies. On the tactical scale, when meeting the enemy in battle, skilled leadership and a knack for war come into play as you use a simple but engaging battle system to best your opponents.

Commanders would do well to be shrewd in both war and politics as they must use diplomacy and cunning to appease and satisfy their own senate while cultivating key alliances in places like Gaul and Syracuse. To ensure that no two games are alike, a variety of historical option cards are available in every game. These cards simulate a variety of plausible events like reinforcements, political influence, revolts, desertion, specialized battle tactics, and more.

The end result is engrossing and addictive turn-based gameplay and a challenging AI opponent that will keep you coming back for just one more challenge and to try just one more different strategy. Hannibal features truly unique historically themed artwork in nearly all aspects of the game. This is coupled with loads of high quality, ancient period music to make for an immersive and wholly enjoyable experience!

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Hannibal: Rome and Carthage in the Second Punic War

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In Other News..

Slitherine starts designing its military hardware

Wednesday, April 01, 2015

The wargaming veterans over at the Slitherine Group announced today that there business will be expanded in a completely new direction. Having tons of experience with simulating wars in the digital realm, the men and women of the group have gained lots of knowledge and know-how on advanced weapon systems and military hardware. As such, Slitherine Group Chairman JD McNeil announced that a new company branch will be opened, focussing on the research, development and production of new, real world, weapon systems.

JD explains: “Having developed digital combat simulations set in all different times, we have gained a lot of insight on the weapon systems used, the comparisons between them and the development cycles of the different types of military hardware. It was when we worked together on several modern warfare titles that we looked at these weapons and thought: We can do better!”

Rumours were already in the air regarding this new step for the Slitherine Group, with several journalists spotting key company members in the international arms fair in Saudi-Arabia earlier this year.

“Don’t get me wrong. ” Said JD McNeil: “We will continue to develop serious wargames, as that is where our passion lies and our core audience can be found. But developing and selling actual military hardware will allow us to generate a bigger income which we can then invest into making better and more accurate games.”

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As we did for the previous Battle of Manassas, we are giving alongside the map also a 20 page PDF booklet with the precise description of the forces on the battlefield with the proper order of battle!

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Sovereignty enters Early Access and gets a Stream!

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Slitherine, Gothic Labs and The Lordz Games Studio really see Early Access as a unique opportunity to gather relevant feedback on all parts of the game and enhance it accordingly. This epic fantasy strategy game is a rather ambitious project and we thought that the community would be the best source of inspiration to take the game where it deserves to be.

Sovereignty has been in development for 3 years now, so the content provided is already very rich and players can have a complete play through with all of the realms and campaigns available!

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Deal of the Week! Be the Hero with Drums of War!

Monday, March 30, 2015

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The list is very long, so be sure to check the full changelog here.

The patch can be downloaded here

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Good news soldiers!

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We are in December 1941 and the Japanese army is starting its invasion of the Philippines.  Only few US units are available in this sector and have no chance of repelling the enemy. However, they can surely delay them. And the longer they resist, the better the US army will be able to strike back! But will Dave and Lukas cooperate effectively during 20 stressful turns?

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