||  

  ||  

Back to News Listing The Operational Art of War III Is Updated

Posted: Monday, September 24, 2007 by Matrix Support

Type: Update

Tweaks, changes, improvements, and pretty much anything else fit to be in an update are included in this massive release

 

Matrix Games and the TOAD Team are happy to announce that they have released another update for The Operational Art of War III. This new update will include dozens upon dozens of new changes and improvements.

A few of the enhancements and changes include:

  • 33 NEW or newly revised scenarios
  • New advanced flanking rules
  • A tweak or two when using nuclear weapons
  • Some balance changes for helicopters and equipment transported by helicopters
  • Some optimizations for running the game in various screen resolutions
  • More realistic weather patterns (and improved cloud cover patterns)
  • Much more!

 

David Heath, Director of Operations at Matrix Games, said “This latest update is positively massive and will no doubt give TOAW III fans all they asked for and more. The sheer size and effort that when into this update is absolutely representative of the TOAD Team’s commitment to making TOAW III all it can be.”

 

James Mathews of the TOAD Team added, “My team and I have put in a lot of hard work to bring about some really substantial improvements to The Operational Art of War III. I hope gamers enjoy the improved gameplay and countless tweaks, we’re quite proud of the improvements we’ve accomplished with this latest release.”

 

The Operational Art of War is a legendary title among wargamers.  A masterpiece of flexible design, it allows you to play and create any battle from the entire 20th Century of warfare and up to the modern day.  Now, Matrix Games together with Norm Koger and a new design team bring you the definitive release of this unsurpassed operational wargame – The Operational Art of War III. Over 130 of the best scenario designs of the last five years are included in The Operational Art of War III, along with more than 70 classic TOAW scenarios from the original series.  Spanning the years from World War I to the recent Middle East, these scenarios show how flexible and powerful The Operational Art of War III truly is.

 

Get more information on The Operational Art of War III from its official Matrix Games webpage. This latest update is comprehensive and will bring the game up to version 3.2.29.27.

 

http://www.matrixgames.com/games/downloads.asp?gid=317


More Info

Norm Koger's The Operational Art of War III

  ( Views : 17681 )


In Other News..

Warhammer 40,000: Armageddon Glory of Macragge DLC is out!

Thursday, May 21, 2015

Today will be a bloody day for the Ultramarines, because these highly disciplined and courageous warriors finally will have their hour of glory with the release of an expansion focused on their contribution during the Second War of Armageddon!

In Warhammer 40,000: Armageddon – Glory of Macragge, you can lead the glorious Ultramarines in a brand new campaign that features 11 challenging scenarios, organized in 3 different Acts. The sons of Macragge who fight in the manner prescribed in the holy pages of the Codex Astartes are known to be versatile and able to master any style of warfare.

With such powerful reinforcements on Armageddon, the Orks had better watch out!

Read more...

Pandora is on sale on Humble Bundle!

Wednesday, May 20, 2015

Hurry up! This is your chance to put your hands on Pandora: First Contact as the game is showcased in the Humble Store with 66% of discount for 48 hours!

Pandora: First Contact is a science fiction 4X turn-based strategy game on a planetary scale in which you are the leader of one the few factions of brave men and women fighting to terraform the alien environment of the planet Pandora

Grab the game here    

Read more...

Home of Wargamers 2015 Ask us anything!

Tuesday, May 19, 2015

Just over one month to the opening of this year’s Home of Wargamers event and we need your contribution!

As you know, #HoW15 is all about the future of wargames. 30 developers will be meeting in CastelBrando to debate the market, exchange views and put their heads together to make the best games you could possibly play in the future.

What is it that you really want to see? What would you ask to Matrix Games, Slitherine and their development partners?

This is your chance to have all your questions answered, live! You can ask your questions by sending us an email to how15@slitherine.co.uk, posting on the forum or tweeting #HoW15 @MatrixGamesLtd.

Read more...

Distant World: Universe Version 1.9.5.12 is out!

Monday, May 18, 2015

“Humanity has the stars in its future”– Isaac Asimov

A major new update is available for the critically acclaimed 4x space strategy game Distant Worlds: Universe, bringing the game to version 1.9.5.12 with many improvements, changes and bug fixes! For example, major improvements to the private sector freighter system, AI improvements, fixes to achievements that were not being retained, and bases will now launch fighters at attackers even when they have no other weapons!

But the list is very long, so be sure to check the whole changelog here

You can download the patch from here

Distant Worlds is a vast, pausable real-time 4X space strategy game. Experience the full depth and detail of turn-based strategy, but with the simplicity and ease of real-time, and on the scale of a massively-multiplayer online game.  

Read more...

Deal of the Week! Panthers in the Fog 25 percent discount!

Monday, May 18, 2015

Our beloved Deal of the Week is back and it is celebrating the recent Steam release of Close Combat: Panther in the Fog with a 25% discount offer at only $ 29.99!

Command your troops as a German leader in the attempt to take Hill 314, or play by the American side and hold the line until the reinforcement arrive in this epic simulation of one of the turning points of the Western Front!

Read more...

Home of Wargamers 2015 Be part of it!

Monday, May 18, 2015

This year’s Home of Wargamers (#HoW15) is approaching.

The dates are now officially fixed for June 23rd to June 25th and the event is being held at Vittorio Veneto, CastelBrando, a town full of heritage and history between Venezia and Treviso.

The first and most important news is that this year’s event will be solely open to our development partners: we have decided to organize a developer’s conference, rather than a press conference, so that we could really focus on the future of wargaming and strategy gaming.

We will have keynote speeches to talk about game engines, business cases, game play issues, sales channels, price positioning and many other topics to create a true debate about where the wargaming and strategy gaming markets are going, and what we should all do to drive change.

You, as players, are all invited and you will have a chance to take part to the event through live streams, ask anything on Twitter and through the forums. So stay tuned and watch out for further information!

Read more...

Order of Battle Pacific is Updated to Version 1.6.7!

Friday, May 15, 2015

Good news!

Order of Batte has been Updated to Version 1.6.7!

This Patch brings many changes, improvements and bug fixes. The most important are two new maps added to play in coop (vAI) and “Scenario restart” now correctly resets campaign events!

Read more...