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Back to News Listing Commander Europe at War Now Available!

Posted: Thursday, June 14, 2007 by Matrix Support

Type: News

Grab your Tommy Gun and launch yourself into the middle of the world’s greatest conflict

Matrix Games and Slitherine (www.slitherine.com) are proud to announce the release of Commander – Europe at War! Now gamers can snag a copy of this highly anticipated strategy title from Matrix Games’ digital distribution system.

Iain McNeil from Slitherine Software said of the release “It’s been fantastic working with Matrix Games yet again and we here at Slitherine are particularly excited about the release of Commander – Europe at War. We’re confident that gamers will enjoy the infinite replayability and rich game dynamics of Commander – Europe at War for many years to come.”

David Heath, Director of Operations at Matrix Games, said “Commander – Europe at War is one of those games that just makes time fly by with its addicting qualities and fantastic gameplay. One moment the game is loading up for the first time and the next time you look away from your screen, hours have evaporated when they seemed like only minutes!”

 

Commander – Europe at War thrusts the player into the command of either the Axis or the Allies during World War II. With only two goals at hand, survive and conquer, the player is charged with building and commanding the combined air, land and sea forces of his side. Advance your research to the cutting edge of technology in order to best your opponents and either conquer or liberate Europe!

 

Commander - Europe at War is easy to learn and elegant, but deep in strategy and hard to master. Players will find themselves glued to their chairs from the beginning when all mayhem breaks loose across the continent with the invasion of Poland in 1939. Research new technologies, manage your manpower reserves, improve your industry, husband your oil supply and manufacture armies, fleets, and bombers to use all available strategic and tactical might to bring about victory. Commander - Europe at War includes realistic combat resolution that models supply morale, terrain, leadership, equipment, training, strategic weapons and fog of war. To capture the immense scope and distance of WWII, Commander - Europe at War includes 6 epic scenarios with different starting points, including the famous Barbarossa campaign, D-Day, the battle for France, and finally the Grand Campaign that will let the player refight the entirety of the Second World War the way they see fit!

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In Other News..

Slitherine starts designing its military hardware

Wednesday, April 01, 2015

The wargaming veterans over at the Slitherine Group announced today that there business will be expanded in a completely new direction. Having tons of experience with simulating wars in the digital realm, the men and women of the group have gained lots of knowledge and know-how on advanced weapon systems and military hardware. As such, Slitherine Group Chairman JD McNeil announced that a new company branch will be opened, focussing on the research, development and production of new, real world, weapon systems.

JD explains: “Having developed digital combat simulations set in all different times, we have gained a lot of insight on the weapon systems used, the comparisons between them and the development cycles of the different types of military hardware. It was when we worked together on several modern warfare titles that we looked at these weapons and thought: We can do better!”

Rumours were already in the air regarding this new step for the Slitherine Group, with several journalists spotting key company members in the international arms fair in Saudi-Arabia earlier this year.

“Don’t get me wrong. ” Said JD McNeil: “We will continue to develop serious wargames, as that is where our passion lies and our core audience can be found. But developing and selling actual military hardware will allow us to generate a bigger income which we can then invest into making better and more accurate games.”

Read more...

Brother Against Brother: Battle of Wilsons Creek revealed!

Tuesday, March 31, 2015

We are delighted to reveal another highly detailed map for the upcoming American Civil War wargame Brother Against Brother: the Drawing of the Sword!

The Battle of Wilson’s Creek represents one of the first battles fought in the Mississippi Theatre and it was seen as a great springboard for the further Confederate operations in the region.

As we did for the previous Battle of Manassas, we are giving alongside the map also a 20 page PDF booklet with the precise description of the forces on the battlefield with the proper order of battle!

Read more...

Sovereignty enters Early Access and gets a Stream!

Tuesday, March 31, 2015

Today we are excited to announce that Sovereignty will enter Steam Early Access on April the 9th!

Slitherine, Gothic Labs and The Lordz Games Studio really see Early Access as a unique opportunity to gather relevant feedback on all parts of the game and enhance it accordingly. This epic fantasy strategy game is a rather ambitious project and we thought that the community would be the best source of inspiration to take the game where it deserves to be.

Sovereignty has been in development for 3 years now, so the content provided is already very rich and players can have a complete play through with all of the realms and campaigns available!

Read more...

Deal of the Week! Be the Hero with Drums of War!

Monday, March 30, 2015

Do you hear the noise? Deal of the Week is back wilder than ever! Drums of War is savagely discounted!

During this week you’ll be able to lead your army against the onslaught at only $ 9.99!

Drums of War is a turn-based tactical strategy game boasting well developed combat system and interactive environment, providing wide opportunities for tactics.

You play the role of a hero-leader. As the campaigns unfold the size of your armies can increase by up to 16 varied units. By participating in battles, all of the units become more experienced while naturally getting stronger. Players have the ability to hire new recruits, buy potions and distribute artefacts obtained in battles between fights!

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Brother Against Brother: Battle of First Manassas Map revealed!

Wednesday, March 25, 2015

“The only true rule for cavalry is to follow the enemy as long as he retreats”- Stonewall Jackson

Good news for you, American Civil War fans!

As the release date of Brother Against Brother: the Drawing of the Sword approaches, we have a lot to share with you. One of the key features of the game is the incredible attention to detail and realism that was put to recreate the historical battle maps. So from now until release, we will give you the opportunity to let you browse them, discover them, own them and more!

We will start with the 1st Manassas battle map. This huge image has been slightly reduced to allow you to check it out online, but you can also download the fully blown thing alongside a 20 page PDF booklet with the battle history and the full in-game order of battle. Download it here if you want to be blown away!

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War in the West Update to V. 1.00.21 and Operation Torch Beta announced!

Monday, March 23, 2015

“The enemy must be annihilated before he reaches our main battlefield. We must stop him in the water, destroying all his equipment while it is still afloat!”(1944 - Erwin Rommel)

The definitive wargame of the Western Front is updated to version 1.00.21! New contents and features are now fully integrated to give the game a more detailed perspective. For instance Italian reinforcements are now allowed prior to July 43 (in the past they were not allowed until after Italy had surrendered) and with this version it’s more difficult to reach very high interdiction values.

The list is very long, so be sure to check the full changelog here.

The patch can be downloaded here

But this time the good news is not finished, because alongside the update we are very happy to announce that an expansion of the base game focused on the attempts of the Allies to open a second front in Europe prior to Overlord is now ready to enter the beta phase! And we ask players to help us test it by enlisting for the beta here

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Order of Battle: Pacific gets an After Action Report!

Friday, March 20, 2015

Good news soldiers!

As the release date is approaching, we think it’s high time to share more visuals and information about Order of Battle: Pacific. There’s no better way than a comprehensive AAR to delve into details and see what the game can really offer. That is why Lukas (game designer) and Dave (AI programmer) work hand in hand during 20 turns in the sultry Philippines against a very capable Japanese AI!

We are in December 1941 and the Japanese army is starting its invasion of the Philippines.  Only few US units are available in this sector and have no chance of repelling the enemy. However, they can surely delay them. And the longer they resist, the better the US army will be able to strike back! But will Dave and Lukas cooperate effectively during 20 stressful turns?

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