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Close Combat - The Bloody First

Close Combat: The Bloody First is the first release using the new 3D Archon engine in the critically-acclaimed Close Combat series. The game visits the battlefields of Tunisia and Sicily for the first time, as well as covering the Normandy campaign.
Title Date
[PC] Installer v1.00.00 Oct 03, 2019
Official Wiki Page Oct 04, 2019
[PC] Update v1.01.11.00 Feb 27, 2024

Recent NEWS

Close Combat: The Bloody First - "Veteran" mod is now available for download

Apr. 01, 2021 - The first massive mod for Close Combat: The Bloody First is now available for download directly from…

Close Combat TBF receives the Map Editor and new Modding tools in V.1.1.1

Mar. 30, 2020 - Now with Map Editor and Modding Tools.

Close Combat: The Bloody First has been officially updated to version 1.0.2

Oct. 23, 2019 - This version brings quite a few changes, including the frequently asked for free camera mode as well…

Close Combat: TBF Updated to Version 1.0.1

Oct. 11, 2019 - Close Combat TBF has been updated

Game SPECS

MatrixGames
Oct 03, 2019
English, French, German, Spanish, Chinese
Tactical
World War II
Mediterranean
Intermediate
Real-Time Pausable
1-2
Present
Available
Yes
PDF E-Book

Close Combat is a pausable real-time wargame series, heavily focused on historical accuracy and realistic soldier psychological profiles. Team management is crucial as every man in your team matters. Following the exploits of the famed US First Infantry Division (forever known as 'The Big Red One'), Close Combat: The Bloody First visits the battlefields of Tunisia and Sicily for the first time, as well as covering the Normandy campaign.


Check out the Official Wiki Page Here

“No Mission Too Difficult. No Sacrifice Too Great. Duty First!”

Close Combat: The Bloody First is the latest release in the critically-acclaimed Close Combat series, and the first using the new 3D Archon engine. This Close Combat: The Bloody First combines classic Close Combat tactical gameplay with battles fought across a wide variety of diverse 3D landscapes including craggy ridgelines, narrow valleys and dense villages. The switch to 3D also allows an increase in the level of detail (e.g. the specific types of ammunition used by each weapon are now modelled) with more realistic movement and projectile physics.

With 3 theatres to cover, Close Combat: The Bloody First places the focus firmly on the tactical level putting you in command of a 1st Infantry Division company (sometimes reinforced … and sometimes not!), leading your men through a series of linked operations and battles from Longstop Hill in Tunisia to Mortain in Normandy. You'll have to look after your men, work out the best combination of fire and movement, know when they need bolstering with armoured vehicles and decide when to call in support from artillery and aircraft.  

You will command your squads in a variety of close combat situations and will have to learn how best to combine the use of small arms, mortars, machine guns, armoured cars, tanks and anti-tank guns in order to achieve victory. You must learn the art of attack and defence in battles such as Hill 350 and Kasserine Pass in Tunisia, Gela and Troina in Sicily, and Caumont and Marigny in Normandy.

As you fight your way into and then across Europe from November 1942 to August 1944, you must overcome a wide range of diverse tactical challenges, such as commanding inexperienced troops being attacked by veteran panzers in North Africa, having to capture the bitterly defended town of Troina in the Sicilian mountains and of course storming across the sands of Omaha and into the 'hedgerow hell' of Normandy.

THE SETTING

Tunisia – 5 Operations with 14 battles covering Longstop Hill, Sbiba, Kasserine Pass, El Guettar, Mateur
Sicily – 3 Operations with 11 battles covering Gela, Nicosia and Troina
Normandy – 3 Operations with 11 battles covering Omaha Beach, The Bocage and Operation Cobra

 

© 2019 Slitherine Ltd. All Rights Reserved. Close Combat: The Bloody First, Slitherine Ltd., and their Logos are all trademarks of Slitherine Ltd. All other marks and trademarks are the property of their respective owners. Developed by Matrix Games Ltd.

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