We use cookies to help give you the best possible experience on our site. Strictly necessary and functional cookies support login and shopping cart features, they cannot be disabled. Performance cookies support site performance analysis. These are optional and will be disabled if you click on Reject.

By clicking Accept you agree to our use of Performance cookies as detailed in our Privacy Policy.

 

Accept Reject
 

Legions of Steel

The Empire of the Machines is threatening the entire universe. The League of Aliens and the U.N.E. (United Nations of Earth) have banded together to defend the galaxy from the invader. Legions of Steel is a tactical board game where players fight battles in a dark and dangerous environment.
Title Date
[PC] Installer v1.0.0 Jul 16, 2015
[PC] Update v1.0.1a Sep 02, 2015

Recent NEWS

Legions of Steel is out! With a Stream!

Jul. 16, 2015 - The first thing you see is the sky covered by falling stars. Next you observe explosions scarring…

Legions of Steel - Meet the Machines!

Jul. 01, 2015 - They come from the sky but not as a conquering force. Despite their overwhelming Fleet their goal…

Machines are taking control! Legions of Steel announced!

Mar. 02, 2015 - “The real question is not whether machines think but whether men do.” (B. F.…

Legions of Steel ready for beta

Sep. 10, 2014 - Far in the future, factions from the Milky Way are forming a military coalition. Their target:…

Game SPECS

Studio Nyx
Jul 16, 2015
English
Tactical
Sci-Fi
Space
Basic
Turn-Based IGOUGO
1-2
Present
Traditional PBEM
Individual (People, Planes, Tanks, etc.)

Originally designed by Clark Browning, Marco Pecota and Derrick Villeneuve, Legions of Steel is a tactical board game where players fight battles in a dark and dangerous environment. French Developer Studio Nyx have managed to re-create the deep and challenging set of rules, while adding slick 3D models, a clever and accessible UI and a lot of new features.


 
The Empire of the Machines is threatening the entire universe.

The League of Aliens and the U.N.E. (United Nations of Earth) have banded together to defend the galaxy from the invaders. Battles are raging everywhere, but it is inside the twisting corridors of the Machines’ underground production facilities that the tactical upper hand is seized and the war is won.
 
TURN-BASED TACTICAL FIREFIGHTS 

Each unit has its own skills and characteristics. Each unit comes with its own set of weapons and abilities making the game deep and complex for experienced players, yet simple and approachable for novices.

ELECTRONIC WARFARE (FOG OF WAR)

A game mode on its own, Electronic Warfare is an option players can activate, which completely changes the game into a whole different experience. All maps are playable in Electronic Warfare mode.

TACTICAL OPTIONS

Players can choose from a host of available firing options. The Advanced Covering Fire options allow for very precise control on what your units do during opponent’s turn. Grenades are used to clear gridlocked situations: players can throw them around corners without becoming exposed. Grenades are also used by the Machines to create smoke cover. Leadership points are a very limited resource used to “break” the common rules. Players will use them to add more actions (movement, fire), increase the odds when firing, or even dodge bullets during the opponent’s turn.

INITIATIVE ROLL

Each map calls for an initiative roll at the beginning of the turn. Leadership points can be spent to influence the roll. The winner of the roll chooses who starts to play the turn. This system breaks the linearity of turn-by-turn games.  Which player is going first is always unknown.

SUSPENSE ABOVE ALL 

Radar detection and echoes add suspense to the gameplay. Every move is a thrill.

MULTIPLAYER

Play with friends online through asynchronous, cross-platform multiplayer using Slitherine’s PBEM++ server or offline using familiar hotseat mode.

TOURNAMENT SYSTEM

This important feature works on the base of the Swiss System Tournament which uses a non-elimination format. It is very flexible and dynamic at the same time, allowing for a more challenging experience and it improves the general competitiveness.

 

©2015 Slitherine Ltd. and Matrix Games Ltd. All Rights Reserved. Slitherine Ltd., Matrix Games Ltd., and their Logos are all trademarks of Slitherine Ltd. All other marks and trademarks are the property of their respective owners. Developed by Studio Nyx & Slitherine Ltd./Matrix Games Ltd.