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Close Combat - Last Stand Arnhem

Close Combat Last Stand Arnhem is based on the critically acclaimed Close Combat A Bridge Too Far, originally developed by Atomic Games, as well as the more recent Close Combat: The Longest Day. This is the most ambitious and most improved of the new Close Combat releases.
Title Date
[PC] Installer v5.60.51 Jul 08, 2010
[PC] Update v6.00.06 Feb 27, 2024

Recent NEWS

Close Combat series sale

Sep. 26, 2019 - To celebrate the forthcoming release of Close Combat: The Bloody First, Matrix Games has planned a…

Close Combat: Last Stand Arnhem is out on Steam and GOG

Nov. 29, 2018 - One of the deepest tactical game ever made, depicting one of the boldest and tragic military…

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Sep. 09, 2013 -   Matrix Games announces the latest deal of the week. This week’s Deal is once…

Close Combat Last Stand Arnhem v5.60.53 update

Jun. 14, 2013 -   Matrix Games  announce the release of the new v5.60.53 update for the WWII…

Game SPECS

Black Hand Studios
Jun 21, 2011
English
Tactical
World War II
Western Europe
Basic
Real-Time
1-2
Present
None
Yes
PDF E-Book
Individual (People, Planes, Tanks, etc.)

Close Combat is a pausable real-time wargame series, heavily focused on historical accuracy and realistic soldier psychological profiles. Team management is crucial as every man in your teams matter. In Last Stand Arnhem, as the Allies, you will carry out the world’s largest airborne operation, Operation Market Garden, to cross the Rhine and bring a swift end to the war or, as the Germans, use a hastily organized set of defense forces to prevent the Allies from reaching their ultimate goal, Arnhem Bridge.


"Out of ammunition. God Save the King"This was the message sent by the British forces in the final hours of the struggle for Arnhem Bridge. It was intended for the Allied forces, but it was only heard by the Germans.

Close Combat – Last Stand Arnhem design is based on the critically acclaimed Close Combat – A Bridge Too Far, originally developed by Atomic Games, as well as the more recent Close Combat: The Longest Day. This is the most ambitious and most improved of the new Close Combat releases.

As the Allies, you will carry out the world’s largest airborne operation, Operation Market Garden, to cross the Rhine and bring a swift end to the war or, as the Germans, use a hastily organized set of defense forces to prevent the Allies from reaching their ultimate goal, Arnhem Bridge. Close Combat – Last Stand Arnhem comes with expanded force pools, reserve & static battlegroups, a troop point buying system, ferry and assault crossings, destructible bridges, static forces and much more!  Also included in this rebuild are 60+ battles, operations and campaigns including a new enhanced Grand Campaign!

MEGA UPDATE IMPROVEMENTS

-Noticeable improvements were made to the way vehicles and soldiers travel to way points and reach the end destination of both simple and highly complex, unhindered paths with a very high degree of success

-Soldier pathfinding was improved so that when soldiers fall behind (heavy weapon or momentarily lost) they plot their own path to successfully rejoin their team

-Vehicle driver and soldier decision making was improved to help them deal with unexpected obstacles (vehicle moving into their way , or wreck that was knocked out in the course of battle to block a path that was already determined), and get out of dead-end locations

-AI improvements were made to be in concert with the re-designed pathfinder

-The "Bee Dance" of CC2 that was related to conflicts between the AI for the vehicle driver and the AI that tried to keep the team moving along the team's path that would result in a conflict about which portion of the AI to follow or "which way to go."

-Many other minor improvements were made and reported bugs were fixed.

MEGA UPDATE IMPROVEMENTS FOR LAST STAND ARNHEM ONLY

-The mechanism for borrowing teams from the reserve battlegroup was redesigned

-The Grand Campaign was redesigned for improved play balance.

 

© 2019 Slitherine Ltd. All Rights Reserved. Close Combat: Last Stand Arnhem, Slitherine Ltd., and their Logos are all trademarks of Slitherine Ltd. All other marks and trademarks are the property of their respective owners. Developed by Matrix Games Ltd.

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