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Posted: 13 SEP 2013
Another series gets addressed by LP videos! It's Close Combat's turn!
Posted: 4 NOV 2009
A Major new update has made it to the beach!
Matrix Games and Strategy 3 Tactics are pleased to announce the release of the new comprehensive v5.50.07 update for Close Combat: The Longest Day, the newest release in the Close Combat series. This major update comes with dozens of bug fixes, map line of sight tweaks, data file changes for increased historical accuracy of equipment performance, and much more.
Posted: 29 APR 2009
The remake of this timeless classic has stormed the beaches and is headed to gamers!
Matrix Games and Strategy 3 Tactics are thrilled to announce the release of Close Combat: The Longest Day, their remake of the acclaimed Close Combat: Invasion Normandy! This highly anticipated re-release brings the same immersive tactical action as its predecessor but with greatly expanded features and loads of improvements, including a full grand campaign that connects all the airborne landings and all the beach landings.
Posted: 27 APR 2009
The Wargamer publishes some exclusive facts and insights on the hotly awaited remake of Close Combat - Invasion Normandy
Matrix Games is thrilled to announce that The Wargamer has posted an exclusive developer feature from Strategy 3 Tactics' own Jim Martin detailing Close Combat - The Longest Day. Due for release this week, Close Combat - The Longest Day is the highly anticipated remake, enhancement, and improvement of the classic real time tactical game Close Combat - Invasion Normandy.
Release Date: 21 JUN 2011
Genre: Tactical, Operational
Turns: Real-Time Pausable
Period: World War II
Strategy 3 Tactics
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Release Date: 15 NOV 2007
Close Combat: Modern Tactics brings you classic top down real time tactical warfare with the excitement of multiplayer head to head gaming. You take command of either US or opposition forces and engage in head to head battle (with up to 5 players per side) using modern era weaponry and equipment on gorgeous hand drawn maps measuring 1km square up to giant 4km x 1km maps. Air and artillery support are on-call but the objective can only be secured by Close Combat. You are in command!