4 July 2009

Starshatter - The Gathering Storm

Overview   ( More Info )

Starshatter™ represents the next generation of space combat simulation games. Starshatter™ extends the gameplay concepts of the classic sims by combining fighter and starship combat in a single game. Starshatter™ also integrates elements of real-time-strategy games by allowing fleet commanders to direct the battle on a tactical level.

Screenshots   ( View All 6 )

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Features

  • Small Frigates are used for air defense. They can shoot down enemy fighters and torpedoes with rapid fire plasma cannon and interceptor missiles.
  • Destroyers are attack platforms that can engage enemy ships one-on-one or in small groups.
  • Cruisers are the backbone of the fleet's attack capability. They carry devastating firepower that can effectively engage any size target; even a military battle station.
  • Carriers are the cornerstone of the fleet. They deliver fighters and strike ships to the scene of action, and they coordinate the entire battle plan.

Reviews   ( View All )

Starshatter Review at Spewgilist.com
"The game was a blast to play. I did not walk through it disdainfully. Each mission made me stop and think and navigate and fight smart with my units rather than ignoring them and blazing away. I tried that once or twice, they're still collecting the pieces of my ship."

Armchair General Magazine
"Great hardcore space simulation. Nice dabbling into tactics-based gameplay."

Out of Eight PC Game Reviews
Starshatter: The Gathering Storm is still a fine space simulation with enough distinctive components to make it memorable... Sure, Starshatter: The Gathering Storm doesn’t have a fancy license or tons of hype, but it does have solid gameplay that will appeal to fans of the genre.

SPEWGILIST: STARSHATTER BEST STRATEGY/SIMULATION GAME
The game was a blast to play. I did not walk through it disdainfully.... If you're looking for a great space combat simulation game, give the demo a try and decide for yourself.

Product Data

  • Complexity: Medium
  • Field of Play: Tactical - Operational
  • Historical Period: Sci-Fi
  • Theatre: Space
  • Unit Scale: Individual Ships & Fleets
  • Game Play: Action - Sim
  • Players: 1 - 8
  • AI: Yes - Dedicated Server
  • TCP/IP: Yes
  • PBEM: No
  • Game Editor: Yes
  • Resolution: 800x600, 1024x768, 1152x864
  • Manual: PDF(Download) & B&W Printed(Physical), 122 pages

System Requirements

  • Windows 98/SE/ME/2000/XP
  • Pentium III 1Ghz or Athlon Equivalent
  • Pentium IV 2.4 Ghz Recommended
  • 512 MB RAM Required, 1 GB Recommended
  • Direct X9 compatible 32 MB video card (Pixel 2.0 Support Shader Recommended)
  • 8x CD-Rom, 700 MB Free Disk Space
  • Keyboard and Mouse Required
  • Joystick and Gamepads supported with up to four axes and 32 buttons as optional equipment. Natural Point Track IR headset 3.1 supported.
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Details

Release Date
October 18, 2006
Developer
Destroyer Studios

Fantasy Violence

View AllAwards

SPEWGILIST: STARSHATTER WINS BEST STRATEGY/SIMULATION GAME