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Battlefront

Battlefront features the power of battalion-level combat in some of this period's most bloody and intense conflicts: Saipan, Market Garden, Novorossisk, and Gazala. Players will have realistic control over their soldiers, with a tactical scale just large enough to make a telling difference in the strategic picture.
Title Date
Battlefront Updated Game Manuals v1.02 Feb 14, 2008
[PC] Installer v1.02 Feb 06, 2007
[PC] Update v1.02 May 01, 2007

Recent NEWS

Operation Market Garden Tournament Announced by Matrix Games and SSG

May. 21, 2007 - Win free prizes by showing your tactical mettle with SSG’s Battlefront! Matrix Games…

Matrix Releases an Update for SSG’s Battlefront

May. 01, 2007 - A new update for this WWII strategy bombshell is loaded, prepped, and ready for launch Matrix…

Matrix Games Updates Battlefront from SSG

Apr. 11, 2007 - The first update for SSG’s battalion-level strategy title has been green-lighted and is…

New Battlefront Screenshots

Feb. 26, 2007 - A dozen digital goodies are battle-ready and reporting for duty! Matrix Games (www.matrixgames.com)…

Game SPECS

Strategic Studies Group
Feb 07, 2007
English
Operational
World War II
Pacific
Intermediate
Turn-Based IGOUGO
1-2
Present
Traditional PBEM
Yes
PDF E-Book, Printed - Black & White
Company

Battlefront is an operational turn-based game, set in the Pacific theatre of World War II. It features the power of battalion-level combat in some of this period's most bloody and intense conflicts: Saipan, Market Garden, Novorossisk, and Gazala. Players will have realistic control over their soldiers, with a tactical scale just large enough to make a telling difference in the strategic picture.


While the Battlefront system shares a design philosophy with SSG's award-winning Decisive Battles series, it is actually a system specifically designed for battalion-level combat. This level of play gives the player a chance to experience true issues of command, control, sighting, and supply at a level that emphasizes plenty of tough but enjoyable decisions to make. The combat system provides original and varied ways to damage your opponent, with provisions for direct and indirect fire, air strikes, and special, historically-accurate combat modes (such as Japanese Banzai attacks).

MODES

Command and control system that rewards correct employment of military assets. Close combat routines have special attack modes such as Banzai, Surprise and Infiltration Indirect Fire from artillery and air assets can directly attack enemy units. Direct fire from AFVs can attack enemy units at range. Counter-battery fire can eliminate enemy artillery. Eliminated units can be rebuilt as cadres and returned to battle.

Sighting, command, supply and danger zone rules encourage sensible use of artillery.

 

©2007 Slitherine Ltd. All Rights Reserved. Battlefront, Slitherine Ltd. and their Logos are all trademarks of Slitherine Ltd. All other marks and trademarks are the property of their respective owners.