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Decisive Campaigns: Case Blue Manual Available to Public!

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Published on July 20, 2012

The manual features 100 pages of in-depth explanations of Case Blue’s combat rules, working with zones of control, campaign rules, and plenty more! The manual even contains the historical background of Case Blue itself, as well as detailed scenario descriptions to help put players in the right context of mind while in command.

To download the manual, click here to go to the download section for Decisive Campaigns: Case Blue.

Decisive Campaigns: Case Blue comes loaded with four campaign scenarios, a linked scenario campaign of the 1st Panzer Army, and two smaller scenarios. For the more creative wargamers: a full scenario editor is included! Decisive Campaigns: Case Blue also brings with it a well-researched historical simulation to satisfy any grognard and history strategy game buff. New to the Decisive Campaigns series are the brand-new High Command rules: follow your orders and be rewarded with prestige points to spend on reinforcements and influence future orders; fail at these and face dismissal, or worse!

With endless “what if” scenarios, historical and dynamic Order of Battles, a newly re-written and improved AI, players will find their challenge, or be bested by it! And if players hunger for a more human opponent, Decisive Campaigns: Case Blue comes equipped with Slitherine’s award-winning PBEM++ to make such an endeavor an easy one!

 

About Decisive Campaigns: Case Blue 

The development team behind the award-winning game Decisive Campaigns: From Warsaw to Paris is back with a new and improved game engine that focuses on the decisive year and theater of World War II! Decisive Campaigns: Case Blue simulates the German drive to Stalingrad and into the Caucasus of the summer of 1942, as well as its May preludes (2nd Kharkov offensive, Operation Trappenjagd) and also the Soviet winter counter-offensive (Operation Uranus) that ended with the encirclement of 6th Army in Stalingrad and the destruction of the axis minor armies. 

Well researched and packed with depth, including detailed unit data down to vehicle level and historically realistic combined arms gameplay, Case Blue also features an easy-to-learn interface and a good AI. In the campaign scenarios, next to the victory conditions, you will have to deal with high command orders that can instruct you to hold or take specific cities. Do well and earn prestige that enables you to request reinforcements and influence high command decisions, do bad and you’ll have to be careful not to get sacked. 

For more information, visit the official product page for Decisive Campaigns: Case Blue on the Matrix Games or Slitherine site.

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