||  

  ||  

Back to News Listing Conflict of Heroes Gets a Major Update

Posted: Friday, June 08, 2012 by Erik Rutins

Type: Press Release

 

Matrix Games, Slitherine (www.slitherine.com), and Western Civilization Software (www.west-civ.com) announced today the release of the major new 1.5 update for the tactical turn-based World War II game Conflict of Heroes: Awakening the Bear!. This official adaptation of the multi-award-winning board game is already garnering wide acclaim of its own, with Out of Eight rating it 7/8, PC4War giving it a 5/5 and Net Wargaming Italia giving it a rating of 8.8/10. This second update contains fixes and improvements to overall gameplay as well as knocking out a few bug

 

This will be the official version for the upcoming Conflict of Heroes tournament at The Wargamer (www.wargamer.com). More information on that can be found here.

Players can look forward to the addition of terrain sculpting controls to the editor to allow them to make more varied and diverse maps on their own. We also added in a new option to show elevations in a more high-contrast style which is closer to the original board game maps while also making the elevations easier to see for players who use the top-down view.

This update includes many other improvements, including fixes for all the reported bugs since release, as well as audio notification for multiplayer chat messages, a new preference to always display units above the terrain, unit tooltip information for carried units, additional damage types (including Berserk) and full implementation of the extra 1d6 APs card for groups.

To download the patch either run “Check for Update” via the game menu or via download link here.

 

About Conflict of Heroes: Awakening the Bear!

Set on the Eastern Front during Operation Barbarossa, Conflict of Heroes: Awakening the Bear! tasks players with commanding German or Russian forces between 1941-1942, complete with a historical roster of infantry, armor and artillery units. Players will be able to command the board while using either traditional chit-style graphics or 3D units, as well as either a flexible 3D camera view or top-down 2D view.

Wargamers will have to rely on realistic military tactics to win not only against the AI but also against human players using the in-game multiplayer server complete with a forum for matchmaking and a real-time chat lobby. Conflict of Heroes: Awakening the Bear! is loaded with scenarios, ten from original board game in “Awakening the Bear Firefights”, as well as 16 new scenarios along with a very flexible “point-buy” scenario on “Partisan Road”. Players will have a multitude of firefight to keep themselves busy, as well as a scenario and map editor to create more!

Get more information on Conflict of Heroes: Awakening the Bear! from its official product page on both the Matrix Games and Slitherine website.

  • View Enlargement
  • View Enlargement

Click thumbnails for full-size images and captions.

More Info

Conflict of Heroes: Awakening the Bear!

  ( Views : 7968 )


In Other News..

Decisive Campaigns: The Blitzkrieg gets a Steam release!

Thursday, January 22, 2015

“But the cure for most obstacles is, Be Decisive” (George Weinberg – American Psychologist)

1939-1940: The war machine is released. Plans for the invasion of Poland and Western countries have been carefully prepared by the German commanders. But the Wehrmacht effectiveness is still not proved and its opponents have some serious military assets. Speed and surprise are key success factors that armchair generals will have to master to seize Warsaw, Paris, and London … or the German troops will be sent packing back to Berlin!

Read more...

Pike & Shot Twitch Let's Play

Tuesday, January 20, 2015

Join us Wednesday at 20:00 CET (19:00 UTC / 14:00 EST) as we start off the first of a Let's Play series for Pike & Shot! Pike & Shot was the surprise hit of 2014, bringing together engaging and clever gameplay with a setting that is overlooked all too often. This is a turn-based gem you cannot miss! 

Read more...

To End All Wars Twitch Stream and Announcement!

Tuesday, January 13, 2015

This Wednesday we are kicking of the 2015 weekly Twitch streaming sessions with To End All Wars, one of the biggest and most accurate World War One wargames ever created! During this streaming session, Surtur will be playing the game, explaining basic gameplay mechanics to new players. The Ageod developers will also be present during the stream, ready to take on every question you might have.

Read more...

Vietnam 65 Announced and in Beta!

Monday, January 12, 2015

"No event in American history is more misunderstood than the Vietnam War. It was misreported then, and it is misremembered now.” (Richard Nixon – former US President)

Early 1965 – Regular US military units are deployed on Vietnamese soil. The American government sends massive support to South Vietnam to prevent the Viet Cong forces from the North unifying the entire country under the Communist banner. This Cold War conflict was not only fought with classic weapons, but also with unconventional tactics in order to gain support from civilians.

Read more...

War in the West gets its first update!

Friday, December 19, 2014

Following the successful launch of Gary Grigsby’s War in the West earlier this month, we are happy to announce that the first update is now available, bringing the game to version 1.00.08. This patch contains a number of significant rule changes for campaign logic, as well as for the air model and various other parts of the game. In addition, the update provides you with several interface improvements and of course the priority issues have been fixed. 2by3 Games has put in some hard work to get this first update out before the holidays and we hope you will enjoy the changes as much as we do! 

Read more...

Flashpoint Campaigns: Red Storm version 2.08 is now available!

Friday, December 19, 2014

Just in time for the holidays the hardworking lads over at On Target Simulations present you with a new update for Flashpoint Campaigns: Red Storm, the award-winning wargame set during the cold war. This patch brings a number of balance improvements, enhancements and fixes. The continuous development of Flashpoint Campaigns: Red Storm would not have been possible without the valuable feedback and ideas from the community. Thanks all! 

Read more...

Command gets huge update!

Wednesday, December 17, 2014

In the spirit of the coming Christmas holidays, the restless developers at WarfareSims have unleashed an Arc-Light strike with a new huge free update for Command: Modern Air/Naval Operations, continuing their support to this deep military simulation. With this update, the players have been given some great tools to keep them occupied during the winter! Command: Modern Air/Naval Operations was already lauded for its technical accuracy, attention to detail, gameplay flexibility and its powerful integrated editor and version 1.06 really takes it to the next level.

Read more...