||  

  ||  

Back to News Listing Matrix Games Brings Conflict of Heroes to Life

Posted: Tuesday, May 08, 2012 by Erik Rutins

Type: Press Release

 

Matrix Games, Slitherine (www.slitherine.com) and Western Civilization Software (www.west-civ.com) along with Uwe Eickert (www.academy-games.com) are excited to announce the release of the tactical turn-based World War II game Conflict of Heroes: Awakening the Bear!, which has had its roots in the award-winning current boardgame series. No effort has been spared to bring the outstanding Conflict of Heroes gameplay to the PC, Conflict of Heroes: Awakening the Bear! aims to capture the tactical wargamer’s heart!

 

Set on the Eastern Front during Operation Barbarossa, Conflict of Heroes: Awakening the Bear! tasks players with commanding German or Russian forces between 1941-1942, complete with a historical roster of infantry, armor and artillery units. Players will be able to command the board while using either traditional chit-style graphics or 3D units, as well as either a flexible 3D camera view or top-down 2D view.

Wargamers will have to rely on realistic military tactics to win not only against the AI but also against human players using the in-game multiplayer server complete with a forum for matchmaking and a real-time chat lobby. Conflict of Heroes: Awakening the Bear! is loaded with scenarios, ten from original board game in “Awakening the Bear Firefights”, as well as 16 new scenarios along with a very flexible “point-buy” scenario on “Partisan Road”. Players will have a multitude of firefight to keep themselves busy, as well as a scenario and map editor to create more!

The full feature list of Conflict of Heroes: Awakening the Bear! include:

  • Official adaptation of the multiple award-winning board game Conflict of Heroes: Awakening the Bear!
  • Full 3D Graphics as well as board game-style Chit graphics. Supports a flexible 3D camera view or top down 2D camera view.
  • Fun: Quick-paced simultaneous play allows both players to interact with no waiting.
  • Fast: Scenarios vary in length from only 1/2 hour to 2-3 hours.
  • Easy: Teach a new player how to play in ten minutes! Full in-game tutorials included as well as a full color printed manual.
  • Historically Accurate: Learn the unique tactics and logistics used by each historical faction.
  • Challenging: Realistic military tactics are required to win.
  • Full AI: Play any scenario against the computer when a human opponent is unavailable
  • Multi-player: TCP/IP Multiplayer support with game lobby and forum for internet play (requires one open port) as well as LAN play support
  • Awakening the Bear Firefights: Ten Scenarios faithfully adapted from the original board game
  • Commanding Heights Firefights: Five new scenarios set in the Kerch Peninsula in 1942
  • Frontier Firefights: Eleven new scenarios set across the Eastern Front in 1941-1942
  • Point Buy Firefight: "Partisan Road", a flexible and replayable point-buy scenario
  • Full Scenario Editor: Create and share new scenarios using any of the "Awakening the Bear!" units

Get more information on Conflict of Heroes: Awakening the Bear! from its official product page on both the Matrix Gamesand Slitherine website.

  • View Enlargement
  • View Enlargement

Click thumbnails for full-size images and captions.

More Info

Conflict of Heroes: Awakening the Bear!

  ( Views : 23167 )


In Other News..

Deal of the Week Decisive Campaigns: Blitzkrieg

Monday, January 26, 2015

Today the beloved Deal of the Week series makes a return with Decisive Campaigns: The Blitzkrieg from Warsaw to Paris! This historically accurate wargame lets you take part in the early battles of World War 2, as the Werhmacht’s Blitzkrieg tactics were unleashed on Poland, France and the Low Countries. Celebrating the Steam release of this in-depth strategy title, we are giving you a 50% discount this week!

Read more...

Decisive Campaigns: The Blitzkrieg gets a Steam release!

Thursday, January 22, 2015

“But the cure for most obstacles is, Be Decisive” (George Weinberg – American Psychologist)

1939-1940: The war machine is released. Plans for the invasion of Poland and Western countries have been carefully prepared by the German commanders. But the Wehrmacht effectiveness is still not proved and its opponents have some serious military assets. Speed and surprise are key success factors that armchair generals will have to master to seize Warsaw, Paris, and London … or the German troops will be sent packing back to Berlin!

Read more...

Pike & Shot Twitch Let's Play

Tuesday, January 20, 2015

Join us Wednesday at 20:00 CET (19:00 UTC / 14:00 EST) as we start off the first of a Let's Play series for Pike & Shot! Pike & Shot was the surprise hit of 2014, bringing together engaging and clever gameplay with a setting that is overlooked all too often. This is a turn-based gem you cannot miss! 

Read more...

To End All Wars Twitch Stream and Announcement!

Tuesday, January 13, 2015

This Wednesday we are kicking of the 2015 weekly Twitch streaming sessions with To End All Wars, one of the biggest and most accurate World War One wargames ever created! During this streaming session, Surtur will be playing the game, explaining basic gameplay mechanics to new players. The Ageod developers will also be present during the stream, ready to take on every question you might have.

Read more...

Vietnam 65 Announced and in Beta!

Monday, January 12, 2015

"No event in American history is more misunderstood than the Vietnam War. It was misreported then, and it is misremembered now.” (Richard Nixon – former US President)

Early 1965 – Regular US military units are deployed on Vietnamese soil. The American government sends massive support to South Vietnam to prevent the Viet Cong forces from the North unifying the entire country under the Communist banner. This Cold War conflict was not only fought with classic weapons, but also with unconventional tactics in order to gain support from civilians.

Read more...

War in the West gets its first update!

Friday, December 19, 2014

Following the successful launch of Gary Grigsby’s War in the West earlier this month, we are happy to announce that the first update is now available, bringing the game to version 1.00.08. This patch contains a number of significant rule changes for campaign logic, as well as for the air model and various other parts of the game. In addition, the update provides you with several interface improvements and of course the priority issues have been fixed. 2by3 Games has put in some hard work to get this first update out before the holidays and we hope you will enjoy the changes as much as we do! 

Read more...

Flashpoint Campaigns: Red Storm version 2.08 is now available!

Friday, December 19, 2014

Just in time for the holidays the hardworking lads over at On Target Simulations present you with a new update for Flashpoint Campaigns: Red Storm, the award-winning wargame set during the cold war. This patch brings a number of balance improvements, enhancements and fixes. The continuous development of Flashpoint Campaigns: Red Storm would not have been possible without the valuable feedback and ideas from the community. Thanks all! 

Read more...