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David Heath, Director of Operations at Matrix Games, said “We’re thrilled to work with Slitherine and Firepower again to deliver this great new title in the Commander series. Napoleonic fans and strategy gamers who enjoyed the fun and intuitive gameplay of Commander – Europe at War will be right at home with Commander – Napoleon at War.”
In Commander – Napoleon at War, players must use the combined arms of infantry, cavalry and artillery combined with the innovations and strategies of the Napoleonic wars to secure victory. Play on a beautifully rendered map of Napoleonic Europe, where terrain and weather play a large role and mud and snow may bog down your army at a crucial time. Logistics are also modelled, with supply lines, resources and sieges and the use of privateers and naval superiority to stifle trade routes. Players have twelve unit types to choose from as well as fifteen research paths, and eight immersive historical campaigns from 1805 through 1815!
Features include:
Can Napoleon’s ambition be denied or will the flag of the Empire of France fly throughout the continent? It is up to you to write the story of the Napoleonic Wars in Commander: Napoleon at War!