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Maximum-Football 2.0 Now Available at Matrix Games

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Published on September 21, 2007

David Heath, Director of Operations at Matrix Games, said “Just as the football season begins to ramp up, Maximum-Football 2.0 will be delivering the armchair coach exactly what they need to call the game like they see it. Maximum-Football 2.0 brings a list of changes as thick as a professional playbook and newcomers to this great sports game will find it just a fun as the Maximum-Football veterans who awaited Maximum-Football 2.0 with bated breath.”

 

David Winter from Wintervalley Software, added, “Wintervalley Software is particularly proud of the progress we’ve made with Maximum-Football in its 2.0 release. Many of the more nuanced parts of the game have come around quite well and we feel that the AI and gameplay are coming together fantastically. We’re sure that once we make the handoff to gamers, they’ll take Maximum-Football 2.0 and run it straight into the end zone!”

 

Maximum-Football 2.0 is the latest and greatest release from the acclaimed sports management video game studio, Wintervalley Software. Bringing a whole host of new features like full Xbox 360 controller support, full DirectX 9.0 utilization, and scores of other upgrades and improvements, Maximum-Football 2.0 delivers on gameplay and fun like a bullet pass through double coverage. Like its predecessor, Maximum-Football 2.0 allows players to experience the thrill of managing a team in any league from pee-wee to all-pro. Design and play in leagues where you pick the size and layout. Play against others in user created leagues. There is no limit to how far you can take Maximum-Football 2.0. Get down and dirty with the editor as you create new plays and playbooks, design your own uniforms and helmets, and even select nicknames to appear on jerseys.

 

New and improved features found in Maximum-Football 2.0 include:

 

  • One of the most advanced creation and editing tools for new plays and formations for offense, defense, and special teams.
  • Play routes are created via drawing command points and assigning scripted commands to each point. No longer are you restricted to selecting from half dozen hard coded routes.
  • The ability to create your own playbooks from scratch.
  • Players can be created manually or automatically generated.
  • An advanced and in-depth free agent draft system to keep the leagues alive with fresh talent.
  • 16 individual player ratings over and above things like height, weight and age.
  • Many brand new or improved player animations.
  • Custom camera angles for replay viewing.
  • Snow and Rain have new effects (the rain leaves little splashes on the turf).
  • Game as a completely new lighting system.
  • Now fully supports the Xbox 360 Controller
  • New Depth Chart system. The Depth chart is now slot based to take advantage of the new player break down.
  • Vastly improved pass and run blocking, defensive man-2-man coverage, and zone coverage
  • A brand new almanac of past champions and defunct teams in the leagues screens.

Note to customers who already own the original Maximum-Football: The full build of Maximum-Football 2.0 can be downloaded for FREE from our Member's Area. The install will still require your original CD Key in order to be completed. If you already own Maximum-Football and want to play the 2.0 version, do NOT purchase the digital download of the game from Digital River. If you register an account in our Member's Area you can download the digital version only free of charge.
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