||  

  ||  

Back to News Listing Get a Sneak Peek of the Upcoming Forge of Freedom Update!

Posted: Monday, February 12, 2007 by Aaron Slitherine

Type: News

Western Civilization Software is hard at work improving and revamping their already popular American Civil War strategy hit

Matrix Games and Western Civilization Software (www.west-civ.com) are excited to release a sneak peek at the highly anticipated update for their popular American Civil War turn-based strategy title, Forge of Freedom: The American Civil War 1861-1865. Standing as the second update for Forge of Freedom, this release is expected to be massive both in size and scope. Western Civilization Software has dedicated much of their time to improving and adding new content to this already well-received grand strategy title.

Among a myriad of changes and tweaks expected to vastly improve gameplay, gamers can also expect to see great new features such as a completely new campaign, Southern Steel. This new campaign features meticulously gathered economic and demographic parameters based on 1860 census data. Players will also be pleased to see a redesigned and vastly improved generals system. The new system will enhance the role of generals in the game in multiple ways: promotions and demotions can now change generals’ ratings and thus impact their effectiveness; demoted generals now have a chance to resign in protest; the foremost generals have been assigned historically-based special abilities that help them to train their men in particular aspects of combat; and, a database of start-dates has been created, allowing generals to appear in the game at the time that the historical generals first achieved the rank of general.

 

Here’s just a small portion of the other major improvements expected with the next patch for Forge of Freedom:

 

  • A.I. Enhancements.  Many enhancements have been made to both the strategic and detailed-battle A.I., making for an even more challenging game.
  • Numerous User Interface Improvements.  The user interface has been improved in various ways in response to player feedback, and numerous tweaks to the upgrade, economic, and attribute rules have been made.
  • More Biographies.  An ambitious project of providing biographical sketches of all thousand Civil War generals as in-game text is now underway, with the inclusion of the first hundred bios, all voluntarily written by “Forge of Freedom” players and visitors to the Matrix forum.
  • Additional Reports.  Adds significantly to the amount of information included in the various reports, both at the end of each turn and at the end of the game.
  • Battle History Screens.  New Game Overview screens have been added, including one that tracks the performance of every brigade throughout the war in terms of casualties received and inflicted, and another screen that lets one watch a turn-by-turn replay showing the location and results of all of the battles one has fought.  Units that perform especially well can now acquire special abilities that can make them as formidable as the "Iron Brigade" and "Stonewall Brigade."
  • PBEM Replay.  Play-by-email has been improved not only in terms of more detailed battle reports, but by the addition of a replay feature that allows the player to watch all the moves and battles from any previous turns.
  • More Game Options.  Adds multiple new game-play options that allow the player to tailor the game to his personal taste even more than before.  For instance, players may now select a “total victory” option that lets them continue the war well beyond 1865.
  • Governors More Historic.  The role of state governors has been made more realistic, since they now more likely to make requests based on historical developments in their states, and less likely to make unnecessary requests.

 

Click here to take a look at three new screenshots of the improvements coming with the new update. (They're the first three screenshots.)

More Info

Forge of Freedom: The American Civil War 1861-1865

  ( Views : 9063 )


In Other News..

Space Program Manager will be launching on Steam

Thursday, October 02, 2014

Buzz Aldrin’s Space Program Manageris almost ready for take-off. Following the successful Early-Access Program, we have made further changes and improvements to the game. We are all really excited to see the everything coming together in this unique game as the finishing touches are made before the release later this month. 

Read more...

Come and see us during the Spieltagen in Essen!

Wednesday, October 01, 2014

As October is upon us again, the time for the Internationale Spieltagen (or SPIEL for short)in Essen is approaching! Just as the previous years, the Slitherine Group has rented a booth and will be present at this event. This year, SPIEL will be held from October 16 until the 19th and during these days you will be able to find us in hall 1, booth C-143. We are really looking forward to the event and to be able to meet some of the community. Of course we will also have a lot of games for you to see, play and buy!

Read more...

New Screenshots for Pike & Shot

Tuesday, September 30, 2014

Today we are eager to share with you some new screenshots of Pike & Shot, our upcoming turn-based strategy game set during the 16th and 17th centuries. Developed by Byzantine Games and the Lordz Games Studio and designed by Richard Bodley Scott, this is guaranteed to bring an in-depth and plausible recreation of European warfare during the age of pike and shot. 

Read more...

Deal of the Week Command: Modern Air/Naval Operations WOTY

Monday, September 29, 2014

Following the successful launch of Command: Modern Air/Naval Operations Wargame of the Year Edition, we are happy to announce that we will keep Command at a reduced price for the entire week. Thanks to this 25% percent discount, there is no better time to get involved in one of the deepest and most realistic games ever created!

Read more...

Command: Modern Air/Naval Operations WOTY is now available!

Friday, September 26, 2014

“Don’t give up the ship!” (Captain James Lawrence, American naval officer during the War of 1812)

The most detailed simulator for air/naval operations has just got even better.  Command Wargame of the Year Edition is now available and with a 25% discount on the game! This is the perfect time to get involved in one of the deepest and most realistic games ever created.  

Read more...

Frontline : The Longest Day Announced and in Beta!

Wednesday, September 24, 2014

Your task will not be an easy one. Your enemy is well trained, well equipped and battle hardened. He will fight savagely.” (Dwight D. Eisenhower – Supreme Commander of the Allied Forces in Europe)

June 1944 – The Axis is retreating on all fronts. The German army does not have the strategic initiative anymore and is trying to strengthen its defensive lines in order to stop the progress of Russian forces on the Eastern Front, and to prevent any landing from the Allied forces in the West. The Atlantic Wall seems unbreakable but rumors about a possible seaborne invasion in the north of France puts the German commanders under pressure. And suddenly, on June the 6th, the Allied forces launch one of the most audacious operations of the whole war. The world’s destiny is a stake on the Normandy beaches…

Read more...

Command gets Wargame of the Year Edition

Monday, September 22, 2014

Launched in September last year, Command: Modern Air/Naval Operations blew the minds of fans of hardcore simulations with its unparalleled attention to detail, endless flexibility, and relentless realism. Command puts players in control of a vast array of units and formations, allowing them to lead the way in dozens official and user-created scenarios. The quality of this game did not go unnoticed by the press either, as Command won several awards including; Digital Wargame of the Year (Grogheads), Wargame of the Year 2013 (Usenet), and was selected among the Top Five Wargames of 2013 (War is Boring).

Read more...