||  

  ||  

Back to News Listing Gary Grigsby’s World at War: A World Divided Goes Gold

Posted: Thursday, October 05, 2006 by Matrix Support

Type: News

Sequel to Award-Winning World at War with Diplomacy, Espionage and Events!

Matrix Games and 2by3 Games (www.2by3games.com) today announced the sequel to the acclaimed Gary Grisby’s World at War has gone gold.  This new sequel, Gary Grigsby’s World At War: A World Divided, adds a host of new features to grow the engine well beyond the original game in terms of grand strategy.  A World Divided includes spies, neutral country diplomacy, variable political events, unit experience and scenarios that occur after the war as well as starting earlier than the original. 

The original game, which recently awarded the 2006 Origins Vanguard Unique Game of the Year Award, puts players at the helm of one of the five major nations during the Second World War.  Managing supply lines, production, troop movement, and resources, it had a simple and elegant design with variable levels of difficulty and detail.

 

Gary Grigsby’s World at War: A World Divided will take this design to the next level, adding espionage, code-breaking, variable political events, unit experience and neutral country diplomacy.  These changes vastly affect the dynamics of play and add entire new layers to the grand strategy mix of the original.  Players will have to learn to be more flexible with their tactics, facing more important decisions on these new fronts.

 

In addition to the new features in Gary Grigsby’s World At War: A World Divided is a completely new ‘what-if’ scenario that carries forward from the end of the war into a conflict between the Western Allies and the Soviet UnionRussia’s massive and experienced army is up against the West’s well equipped forces and industrial might.  In addition to simply starting with this scenario, players have the option to jump right from the end of their normal campaign game of WWII into this alternate history.  This creates a whole new set of strategic choices as players will have to think into the future and plan for their war against the other super-power while still fending off the Axis forces.

 

The overall ease of play is retained in Gary Grigsby’s World at War: A World Divided.  The game will ship with four tutorials, three campaigns, and five different scenarios starting from 1939 and the invasion of Poland and extending into the mid 1940s.

More Info

Gary Grigsby's World at War: A World Divided

  ( Views : 10441 )


In Other News..

Deal of the Week Decisive Campaigns: Blitzkrieg

Monday, January 26, 2015

Today the beloved Deal of the Week series makes a return with Decisive Campaigns: The Blitzkrieg from Warsaw to Paris! This historically accurate wargame lets you take part in the early battles of World War 2, as the Werhmacht’s Blitzkrieg tactics were unleashed on Poland, France and the Low Countries. Celebrating the Steam release of this in-depth strategy title, we are giving you a 50% discount this week!

Read more...

Decisive Campaigns: The Blitzkrieg gets a Steam release!

Thursday, January 22, 2015

“But the cure for most obstacles is, Be Decisive” (George Weinberg – American Psychologist)

1939-1940: The war machine is released. Plans for the invasion of Poland and Western countries have been carefully prepared by the German commanders. But the Wehrmacht effectiveness is still not proved and its opponents have some serious military assets. Speed and surprise are key success factors that armchair generals will have to master to seize Warsaw, Paris, and London … or the German troops will be sent packing back to Berlin!

Read more...

Pike & Shot Twitch Let's Play

Tuesday, January 20, 2015

Join us Wednesday at 20:00 CET (19:00 UTC / 14:00 EST) as we start off the first of a Let's Play series for Pike & Shot! Pike & Shot was the surprise hit of 2014, bringing together engaging and clever gameplay with a setting that is overlooked all too often. This is a turn-based gem you cannot miss! 

Read more...

To End All Wars Twitch Stream and Announcement!

Tuesday, January 13, 2015

This Wednesday we are kicking of the 2015 weekly Twitch streaming sessions with To End All Wars, one of the biggest and most accurate World War One wargames ever created! During this streaming session, Surtur will be playing the game, explaining basic gameplay mechanics to new players. The Ageod developers will also be present during the stream, ready to take on every question you might have.

Read more...

Vietnam 65 Announced and in Beta!

Monday, January 12, 2015

"No event in American history is more misunderstood than the Vietnam War. It was misreported then, and it is misremembered now.” (Richard Nixon – former US President)

Early 1965 – Regular US military units are deployed on Vietnamese soil. The American government sends massive support to South Vietnam to prevent the Viet Cong forces from the North unifying the entire country under the Communist banner. This Cold War conflict was not only fought with classic weapons, but also with unconventional tactics in order to gain support from civilians.

Read more...

War in the West gets its first update!

Friday, December 19, 2014

Following the successful launch of Gary Grigsby’s War in the West earlier this month, we are happy to announce that the first update is now available, bringing the game to version 1.00.08. This patch contains a number of significant rule changes for campaign logic, as well as for the air model and various other parts of the game. In addition, the update provides you with several interface improvements and of course the priority issues have been fixed. 2by3 Games has put in some hard work to get this first update out before the holidays and we hope you will enjoy the changes as much as we do! 

Read more...

Flashpoint Campaigns: Red Storm version 2.08 is now available!

Friday, December 19, 2014

Just in time for the holidays the hardworking lads over at On Target Simulations present you with a new update for Flashpoint Campaigns: Red Storm, the award-winning wargame set during the cold war. This patch brings a number of balance improvements, enhancements and fixes. The continuous development of Flashpoint Campaigns: Red Storm would not have been possible without the valuable feedback and ideas from the community. Thanks all! 

Read more...