||  

  ||  

Back to News Listing The Operational Art Of War III Released!

Posted: Monday, June 05, 2006 by Matrix Support

Type: News

Improved, Expanded, Over 200 Scenarios Included!

Matrix Games, in conjunction with Norm Koger and the TOAD team, is pleased to announce the beginning of a new chapter in the history of wargaming.  Norm Koger’s The Operational Art Of War III is now available for sale via the Matrix Games Online Store for a digital download price of US $39.99.  Boxed copies will be available next week.

Norm Koger’s The Operational Art Of War series is legendary among wargamers.  A masterpiece of flexible design, it allows you to play and create any battle from the entire 20th Century of warfare and up to the modern day, with reasonable accuracy back as far as the 1850s.  Originally released by TalonSoft, Matrix Games last year acquired the rights and source code to The Operational Art of War.  Now, together with Norm Koger and a new design team, we bring you the definitive release of this unsurpassed operational wargame –The Operational Art Of War III !

 

David Heath, Director of Operations at Matrix Games, said, “We are honored and delighted to have a chance to move this great series forward with Norm’s cooperation and the hard work of the development team.  The Operational Art Of War has given us some of our favorite wargaming experiences and with this new release, it looks like we’ll be having a lot of fun for years to come!”

 

The Operational Art Of War III (TOAW III) is fully compatible with Windows operating systems up to and including Windows XP and includes improved memory management for better performance and stability under all operating systems.  TOAW III includes improved combat modeling, an improved computer opponent and a host of new options for players and designers. 

 

Over 130 of the best scenario designs of the last five years are included in The Operational Art Of War III, along with more than 70 classic TOAW scenarios from the original series.  Spanning the years from World War I to the post 9/11 Middle East, these scenarios show how flexible and powerful The Operational Art Of War III truly is.

 

The event limit in scenarios has been doubled, scenario and era-specific graphics, sounds and music are supported and additional supply and fog of war options are available.  French and German language support has been added along with a rewritten and updated PDF manual and help file with revised and corrected data to bring players up to date with the latest changes.  The Operational Art of War III looks, sounds and performs better than any previous release in the series.

 

The Operational Art of War III sets a new benchmark in operational wargaming.  Step up to the challenge – Master the Art of War!

More Info

Norm Koger's The Operational Art of War III

  ( Views : 17405 )


In Other News..

Flashpoint Campaigns: Red Storm gets huge update and a Steam release!

Friday, November 21, 2014

Acclaimed by both wargaming specialists and Cold War enthusiasts, Flashpoint Campaigns: Red Storm swept many prestigious awards last year (Game of the Year 2013 on The Wargamer and Silver medal for the Usenet’s Wargame of the Year 2013 award). However, the developers from On Target Simulations wanted to turn this diamond in the rough into an epic game able to touch wargamer’s souls for many years to come.

Read more...

Battle Academy 2 opens up a new front!

Thursday, November 20, 2014

As of today, Battle Academy 2 is also available on for your Mac! Now more people than ever will be able to jump into this clever and challenging strategy game, as they play one of the four campaigns or challenge their rivals in cross platform online multiplayer skirmishes. 

Read more...

Flashpoint Campaigns Featured on weekly Streaming Session

Wednesday, November 19, 2014

Join us today for another Surturrific Stream, as we take a look at Flashpoint Campaigns: Red Storm! This  revolutionary wargame will be re-released this week as the Player’s Edition, and we be showing you the latest version. During this stream, Surtur will guide you through one of the scenarios in game as he covers the gameplay and strategy basics. Aimed at a new/entry-level audience, this stream will provide you a great starting point for getting into the game. In addition, it will be a great opportunity to throw any questions you might have at us, so be sure to join us!

Read more...

Frontline: The Longest Day - New Screenshots!

Wednesday, November 19, 2014

Frontline: The Longest Day, the sequel to the highly successful Frontline: Road to Moscow, is launching on November the 28th! We have prepared for you a little sneak peek, including some new screenshots of the game. As you will be able to see, the missions and terrain in The Longest Day are based on the actual situations in 1944. These will allow you to study the landscape and strategic situations in advance, so when the game releases you will be fully prepared to wreak havoc among the German lines and liberate Cherbourg! 

Read more...

Deal of the Week: Hannibal Rome and Carthage

Monday, November 17, 2014

This week we are giving you a great deal on Hannibal: Rome and Carthage in the Second Punic War, developed by Forced March Games. In this unique and clever strategy game, you will get a chance to follow the history of Hannibal’s campaign, as he marched over the Alps and into Roman territory. Starting today, this game can be bought for just $9,99!

Read more...

Flashpoint Campaigns: Red Storm gets Players Edition!

Friday, November 14, 2014

Flashpoint Campaigns: Red storm, the epic wargame by On Target Simulations, is getting a huge update and re-launch!  The 2.06 update and new re-master come with a host of improvements based on community feedback, as well as a great number of fixes and visual improvements – including brand new maps! That is not all however, for we are excited to announce that Flashpoint Campaigns will be releasing on Steam! 

Read more...

To End All Wars gets its first major patch!

Friday, November 14, 2014

Following the release of To End All Wars last summer, the biggest Great War strategy game gets a huge update today! Thanks you the great feedbacks on the game, we have been able dig into the code to create a much improved overall experience for this already solid game. The patch includes a great number of fixes, such as some of the strange naval movements in the Atlantic Ocean, as well as balance changes, including the artillery rework. Further changes include the addition of new generals (with historical pictures!) as well as various AI logic improvements. All of this underlines the developers’ continued support for To End All Wars in cooperation with the great community!  

Read more...