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Gary Grigsby’s World at War v1.201 Released!

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Published on May 31, 2006

Three fixes are included in this update, resolving an issue with a possible early entry for the Western Allies, an undo move issue involving transports and a data bug.  In addition, the combat analyzer has been improved where naval combats are concerned.

 

Gary Grigsby’s World at War takes place in the Second World War and places you at the helm of one of five possible powers: The Western Allies, China, Russia, Germany, or Japan.  Command your army and coordinate your attacks.  Gain supplies, resources, and factories to fuel your war machine.  Manage your supplies and supply lines to ensure you have the resources necessary to capture territories and press your attacks.  Gary Grigsby’s World at War has been hailed as an elegant and accessible game design with adjustable realism and detail; where the difficulty can be tailored to your specific level and your opponents range from a challenging computer AI to up to four other human players.

 

Gary Grigsby’s World at War takes you through four World War II scenarios where five playable powers battle across thirty-eight different countries with fifteen different unit types.  Each unit type has up to fourteen attributes, which you can upgrade through careful research of new technology during the war.  The design covers everything from strategic movement to cold weather, nuclear weapons, special historical events and even managing supply lines in the advanced mode of the game.  Gary Grigsby’s World at War will make you a general in a day but keep you occupied year round.

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