||  

  ||  

Back to News Listing Battles In Normandy Update!

Posted: Tuesday, December 07, 2004 by Matrix Support

Type: Update

Version 1.01 of Battles In Normandy comes with significant improvements Matrix Games and Strategic Studies Group (www.ssg.com.au) are pleased to announce that the updated version 1.01 of Battles In Normandy has been released. This update includes many fixes as well as significant improvements to a number of features and can be downloaded from the Matrix Games Members Area & Downloads page.

Battles In Normandy is the new wargame in the award-winning Decisive Battles series from Strategic Studies Group, which includes The Ardennes Offensive, Korsun Pocket and Across the Dnepr.  Including a number of enhancements and scenarios for the full Normandy campaign, Battles In Normandy brings wargamers back to the western front with historical scenarios including two monster campaigns, and eight smaller historical scenarios.  A full scenario editor is included and additional free scenarios are available online at www.ssg.com.au.

The 1.01 update includes improvements to the AI enemies, providing four levels of opponents to provide a challenge for all levels of play. Additionally, a number of hotkeys have been added to make playing faster and more dynamic.  Lastly, the update includes a number of fixes, addressing all outstanding bug reports and improving security.  Once again, the update and the game are both available from Matrix Games website at www.matrixgames.com.

Battles In Normandy is based on the design and engine that propelled Korsun Pocket to several outstanding “Wargame of the Year” reviews and awards in 2003.   Battles In Normandy features a new Decisive Battles game engine with a host of special new rules for amphibious and airborne operations, plus a huge number of other enhancements.

Game Features

  • New game engine with improved user interface
  • New AI system
  • New user friendly game and map editor
  • Multiple resolution support
  • Special rules for Amphibious and Airborne operations
  • Carpet Bombing
  • Naval Bombardment
  • Mulberries (Artificial Harbors)
  • Bridge building, minefield and strongpoint creation
  • New supply rules
  • New rules for anti-aircraft and anti-partisan operations
  • New options for hidden units
  • New rules for extended movement and refitting units
  • Extensive Rollover Help function
  • Auto email and security functions for PBEM games
  • Extensive Tournament and Handicapping options for PBEM games
  • Evolved Units can change their characteristics mid-game

 

More Info

Battles In Normandy

  ( Views : 9238 )


In Other News..

Flashpoint Campaigns: Red Storm gets huge update and a Steam release!

Friday, November 21, 2014

Acclaimed by both wargaming specialists and Cold War enthusiasts, Flashpoint Campaigns: Red Storm swept many prestigious awards last year (Game of the Year 2013 on The Wargamer and Silver medal for the Usenet’s Wargame of the Year 2013 award). However, the developers from On Target Simulations wanted to turn this diamond in the rough into an epic game able to touch wargamer’s souls for many years to come.

Read more...

Battle Academy 2 opens up a new front!

Thursday, November 20, 2014

As of today, Battle Academy 2 is also available on for your Mac! Now more people than ever will be able to jump into this clever and challenging strategy game, as they play one of the four campaigns or challenge their rivals in cross platform online multiplayer skirmishes. 

Read more...

Flashpoint Campaigns Featured on weekly Streaming Session

Wednesday, November 19, 2014

Join us today for another Surturrific Stream, as we take a look at Flashpoint Campaigns: Red Storm! This  revolutionary wargame will be re-released this week as the Player’s Edition, and we be showing you the latest version. During this stream, Surtur will guide you through one of the scenarios in game as he covers the gameplay and strategy basics. Aimed at a new/entry-level audience, this stream will provide you a great starting point for getting into the game. In addition, it will be a great opportunity to throw any questions you might have at us, so be sure to join us!

Read more...

Frontline: The Longest Day - New Screenshots!

Wednesday, November 19, 2014

Frontline: The Longest Day, the sequel to the highly successful Frontline: Road to Moscow, is launching on November the 28th! We have prepared for you a little sneak peek, including some new screenshots of the game. As you will be able to see, the missions and terrain in The Longest Day are based on the actual situations in 1944. These will allow you to study the landscape and strategic situations in advance, so when the game releases you will be fully prepared to wreak havoc among the German lines and liberate Cherbourg! 

Read more...

Deal of the Week: Hannibal Rome and Carthage

Monday, November 17, 2014

This week we are giving you a great deal on Hannibal: Rome and Carthage in the Second Punic War, developed by Forced March Games. In this unique and clever strategy game, you will get a chance to follow the history of Hannibal’s campaign, as he marched over the Alps and into Roman territory. Starting today, this game can be bought for just $9,99!

Read more...

Flashpoint Campaigns: Red Storm gets Players Edition!

Friday, November 14, 2014

Flashpoint Campaigns: Red storm, the epic wargame by On Target Simulations, is getting a huge update and re-launch!  The 2.06 update and new re-master come with a host of improvements based on community feedback, as well as a great number of fixes and visual improvements – including brand new maps! That is not all however, for we are excited to announce that Flashpoint Campaigns will be releasing on Steam! 

Read more...

To End All Wars gets its first major patch!

Friday, November 14, 2014

Following the release of To End All Wars last summer, the biggest Great War strategy game gets a huge update today! Thanks you the great feedbacks on the game, we have been able dig into the code to create a much improved overall experience for this already solid game. The patch includes a great number of fixes, such as some of the strange naval movements in the Atlantic Ocean, as well as balance changes, including the artillery rework. Further changes include the addition of new generals (with historical pictures!) as well as various AI logic improvements. All of this underlines the developers’ continued support for To End All Wars in cooperation with the great community!  

Read more...