||  

  ||  

Back to News Listing Starshatter v4.0.3 Released!

Posted: Monday, September 20, 2004 by Matrix Support

Type: Update

New Version of Innovative Space Combat Simulation Available Now! Matrix Games and Destroyer Studios are pleased to announce version 4.0.3 of the exciting new 3-D space combat simulator, Starshatter. Released this summer, Starshatter is the next generation in space combat simulation games. The new update, version 4.0.3, is a comprehensive patch that updated every version of Starshatter. Compared to the original release version, it includes 45 fixes and enhancements, including a new updated version of the built in Magic modeling software for mod-makers. The most important improvements since 4.0.2 are some rare crash fixes, improved AI fighter landing behavior and addition of specular texture map support. We recommend that all Starshatter players update to this release.

Starshatter extends the gameplay concepts of the classic space sims by combining fighter and starship combat in a single game. You begin the game as either a fighter pilot or the commander of a small starship. As you progress through the game, you can earn promotions and awards until you are commanding a massive fleet carrier with three wings of fighters and a complete escort of warships.

Starshatter integrates elements of real-time-strategy games by allowing fleet commanders to direct the battle on a tactical level, launching fighters and directing destroyers to defend the fleet and annihilate enemy forces. You will arm fighters for patrol or strike missions. You will send orders to your escorting destroyers and frigates to engage enemy starships or defend the fleet from attack by enemy fighters. You are the admiral, and you decide how to employ all of your forces in battle. It is all up to you.

Game Features:

  • Exciting and original science fiction universe
  • Integrated fighter and starship combat
  • Seamless blend of space combat simulation and real time strategy
  • Dynamic campaign engine with four dynamic campaigns
  • Easy to learn, difficult to master. Detailed training missions included.
  • Highly replayable single player action, plus free multiplayer support*
  • Cooperative and head-to-head multiplayer mission scenarios
  • Extensive mod support create your own ships, weapons, galaxies, and missions
  • Includes full featured built-in mission editor
  • Includes FREE 3D modeling program to create custom ship designs
  • Choose from three different flight models: newtonian, relaxed, and arcade
  • Choose from four different inputs: keyboard, mouse, gamepad, or joystick

    * Multiplayer support includes free server browser. Local network access charges may apply.

  • This latest Starshatter patch can be found in the Members Area.

    More Info

    Starshatter - Ultimate Space Combat

      ( Views : 6156 )


    In Other News..

    Space Program Manager Launch Contest Announced!

    Friday, October 24, 2014

    Next week is the release of the highly anticipated Buzz Aldrin’s Space Program Manager. In order to celebrate the launch of Buzz Aldrin’s Space Program Manager, we have teamed up with the Kennedy Space Center in Florida to organize a contest with awesome prizes! The contest will be open to anyone who owns a copy of the game and the main prize will be a trip to the Kennedy Space Center itself!

    Read more...

    Battle Academy 2 is out now on iPad!

    Thursday, October 23, 2014

    "The Russian Colossus...has been underestimated by us...whenever a dozen divisions are destroyed the Russians replace them with another dozen."(German Army General Chief of Staff Franz Halder)

    Back in 2012, Battle Academy revolutionized the iPad world by introducing a deep and fully-featured tactical game about WWII. Any doubts about the capability of the iPad to smoothly run an intense 3D strategy game were quickly quieted and wargamers finally appreciated the device for what it’s really worth.

    Read more...

    A closer look at rockets in Space Program Manager

    Wednesday, October 22, 2014

    Buzz Aldrin’s Space Program Manager is launching next week so it is about time to give you all a bit more information on the rockets that will actually be powering this game! Space Program Manager features an extensive library of different types of rockets that where built, or considered, by the American and Soviets space agencies during the Cold War. These rockets come each with their own characteristics and functionalities, and selecting the right rocket for the job will get you a long way on your road to the moon! 

    Read more...

    Deal of the Week - Pride of Nations

    Tuesday, October 21, 2014

    Pride of Nations, Ageod’s biggest title ever, goes on sale once more! Pride of Nations allows you to reshape the world as one of the major countries of the 19th Century as you try to become the most prestigious nation. For the entire week, you will be able to grab this huge game for just $9,99!

    Read more...

    A new update for Piercing Fortress Europa

    Monday, October 20, 2014

    As part of our ongoing commitment to the Piercing Fortress Europa community, a new update for the latest logistic gem designed by Frank Hunter is available and it will make your wargaming experience even better!

    Read more...

    New screenshots for War in the West!

    Friday, October 17, 2014

    Confirmed for a release early December, Gary Grigsby’s War in the West now gets illustrated with a complete batch of HD screenshots! Thanks to these images, you can have a clear vision of the Theaters of Operations where you will lead your troops: Sicily, Bulge, Arnhem… all of the famous places of the Western Front will be featured in the game! But only commanders that pay attention to the details like the weather conditions, the logistic network, and air superiority will be able to build plans to deliver success.

    Read more...

    Pike & Shot is now available!

    Thursday, October 16, 2014

    "Not only strike while the iron is hot, but make it hot by striking.” (Oliver Cromwell – English military and political leader)

    In the age of Pike and Shot, mighty struggles erupted across Europe for religious, political or dynastic causes. The greatest powers of that period were regularly involved in conflicts and struggles to increase their dominance over the continent. Some countries have also to deal with inner tensions and are torn apart between factions. War is in the air. But war has changed. Due to the development of new technologies, traditional medieval tactics have been substituted with a totally different approach to effectively utilise the new formations and weapons.

    Read more...