||  

  ||  

Back to News Listing Matrix Games and Destroyer Studios Release Starshatter!

Posted: Wednesday, July 07, 2004 by Matrix Support

Type: News

Ultimate Space Combat Simulator Combines Fighter Combat with Real Time Strategy.
Matrix Games (www.matrixgames.com) and Destroyer Studios are pleased to release Starshatter (www.starshatter.com), the culmination of a multi-year project to create the definitive 3-D space combat simulation from fighter combat to starship fleet operations. Starshatter uses a dynamic campaign engine to custom-build an unlimited number of unique missions into five story-based campaigns. These campaigns can take a player from fighter pilot or frigate captain all the way to fleet commander, and it can be played either single-player or with up to eight players on a network. The surroundings for each mission are dynamic and adaptive, so that missions that are not chosen by the player are performed by other pilots who may or may not succeed.

Thus the storyline is advanced according to the players’ choices as well as their piloting skills.  As players advance, they will gain opportunities to engage in both atmospheric and space assaults, command squadrons, determine mission rosters and plan and execute strategies for task forces and starships.

David Heath, Director of Operations at Matrix Games, said: “This is a completely new breed of space combat game. Gamers have been waiting for years for such a multi-dimensional flight strategy simulator. It’s not just an empty box with beautiful graphics; on the contrary, sci-fi flight sim fans and strategy gamers alike will enjoy the dynamic, intelligent play and will find an addictive and fulfilling game in Starshatter.”

A three-dimensional interface with fully-rendered texture and shading graces the screen. In addition to its stunning default configuration, Starshatter has been created with graphical modding in mind and incorporates a great deal of support for the modding community.

For mobile or lower-end systems without 3-D acceleration, Starshatter also includes a software rendering engine. It is designed to run well on a wide range of Windows computer systems in Windows 98SE, ME, 2000 or XP on systems from Pentium II 400 MHz on up to high-end gaming rigs.

Starshatter includes three different flight models with options which range from a Newtonian-physics vector-based model to arcade play, ala other space combat games, to atmospheric airplane-style flight. Starshatter supports mouse, keyboard, joystick, throttle, and gamepad flight controls simultaneously, so that you can find the control method that works best for you. You can easily assign any joystick or gamepad axis to any function you wish, and each axis (including the mouse Y-axis) can be inverted to suit your preferences.

For more information, check the Starshatter page at http://www.starshatter.com and the main Matrix Games page at http://www.matrixgames.com for future press releases and discussions.

ABOUT MATRIX GAMES
Matrix Games produces, markets and publishes historical wargames as well as other computer gaming products. Since 2002, Matrix Games has published several award-winning games, including Highway to the Reich, Starships Unlimited, Uncommon Valor and Korsun Pocket. Matrix Games is based in Woodbridge, New Jersey. For more information, visit the Matrix Games website at http://www.matrixgames.com.

ABOUT DESTROYER STUDIOS
John DiCamillo is a one man design and development studio and Starshatter is his masterpiece. After years of development and help from many testers, he’s finally ready for the bright light of day. For more information, visit the Starshatter website at http://www.starshatter.com/.

More Info

Starshatter - Ultimate Space Combat

  ( Views : 5674 )


In Other News..

Flashpoint Campaigns: Red Storm gets huge update and a Steam release!

Friday, November 21, 2014

Acclaimed by both wargaming specialists and Cold War enthusiasts, Flashpoint Campaigns: Red Storm swept many prestigious awards last year (Game of the Year 2013 on The Wargamer and Silver medal for the Usenet’s Wargame of the Year 2013 award). However, the developers from On Target Simulations wanted to turn this diamond in the rough into an epic game able to touch wargamer’s souls for many years to come.

Read more...

Battle Academy 2 opens up a new front!

Thursday, November 20, 2014

As of today, Battle Academy 2 is also available on for your Mac! Now more people than ever will be able to jump into this clever and challenging strategy game, as they play one of the four campaigns or challenge their rivals in cross platform online multiplayer skirmishes. 

Read more...

Flashpoint Campaigns Featured on weekly Streaming Session

Wednesday, November 19, 2014

Join us today for another Surturrific Stream, as we take a look at Flashpoint Campaigns: Red Storm! This  revolutionary wargame will be re-released this week as the Player’s Edition, and we be showing you the latest version. During this stream, Surtur will guide you through one of the scenarios in game as he covers the gameplay and strategy basics. Aimed at a new/entry-level audience, this stream will provide you a great starting point for getting into the game. In addition, it will be a great opportunity to throw any questions you might have at us, so be sure to join us!

Read more...

Frontline: The Longest Day - New Screenshots!

Wednesday, November 19, 2014

Frontline: The Longest Day, the sequel to the highly successful Frontline: Road to Moscow, is launching on November the 28th! We have prepared for you a little sneak peek, including some new screenshots of the game. As you will be able to see, the missions and terrain in The Longest Day are based on the actual situations in 1944. These will allow you to study the landscape and strategic situations in advance, so when the game releases you will be fully prepared to wreak havoc among the German lines and liberate Cherbourg! 

Read more...

Deal of the Week: Hannibal Rome and Carthage

Monday, November 17, 2014

This week we are giving you a great deal on Hannibal: Rome and Carthage in the Second Punic War, developed by Forced March Games. In this unique and clever strategy game, you will get a chance to follow the history of Hannibal’s campaign, as he marched over the Alps and into Roman territory. Starting today, this game can be bought for just $9,99!

Read more...

Flashpoint Campaigns: Red Storm gets Players Edition!

Friday, November 14, 2014

Flashpoint Campaigns: Red storm, the epic wargame by On Target Simulations, is getting a huge update and re-launch!  The 2.06 update and new re-master come with a host of improvements based on community feedback, as well as a great number of fixes and visual improvements – including brand new maps! That is not all however, for we are excited to announce that Flashpoint Campaigns will be releasing on Steam! 

Read more...

To End All Wars gets its first major patch!

Friday, November 14, 2014

Following the release of To End All Wars last summer, the biggest Great War strategy game gets a huge update today! Thanks you the great feedbacks on the game, we have been able dig into the code to create a much improved overall experience for this already solid game. The patch includes a great number of fixes, such as some of the strange naval movements in the Atlantic Ocean, as well as balance changes, including the artillery rework. Further changes include the addition of new generals (with historical pictures!) as well as various AI logic improvements. All of this underlines the developers’ continued support for To End All Wars in cooperation with the great community!  

Read more...