||  

Back to News Listing Home of Wargamers - After Action Report Part 3

Posted: Wednesday, May 21, 2014 by Bart Schouten

Type: News

Monday we fired off the first in a short series of After Action Reports on the Home of Wargamers Event. We already covered the first two days, so it is time for day number three! Part three of the After Action Report focuses on the third day of the Home of Wargamers event. A day of Battle Academy, a day of tourism, but unfortunately, also a day of departures. 

Day 3 - The great awakening

After the late night of the previous day, the morning regiment was enforced as strictly as would otherwise have been the case. Journalists, players, developers and of course staff moved slowly towards the breakfast table. For some people, the scheduled flights dictated their departure directly after breakfast. A shuttle bus was waiting to pick them up outside of the castle. For the others, their time in the beautiful Italy had not come yet, they would prepare for a fierce competition.

 

Day 3 – Tournament Time

It was with fresh energy that we crossed the courtyard and entered the park house. Here we found a number of PCs set-up and ready to launch Battle Academy 2. For this occasion, a special mission was prepared based on the castle we were currently playing in. The contenders played as the Red Army and were given the task of securing the castle and surrounding villages. Because this was a single player mission, a score system was setup. Journalists, players, developers and even staff members jumped on the computers to give it a go and to put their tactics to the test. Yet, at the end of the day, there can only be one winner. It was Charles Illingworth of Grogheads who came out on top and gave us a little lesson in combined-arms warfare. 

 

Day 3 – From Castle to Fort

We may have spend a couple of days at the castle at this point, but our need for fortifications was still there. Therefore, a bus trip was arranged to Fort Bard, a Napoleonic fort located at a mountain top, overlooking the route to France. Here, we met our guide who, told us about the fort in question as we moved up to the top of the mountain. As the picture will illustrate, it was very easy to see why someone would built a defensive work here.

After enjoying the sun, the view and the history of the place, the time had come to also say goodbye to this fortification and head home. The bus, packed with tired, but satisfied gaming fans, left Fort Bard and headed for the airport. 

 

Day 3 – Goodbye

Then there was the time to say goodbye. Home of Wargamers 2014 had officially come to an end. We from the Slitherine Group consider the event to have been a great success and judging from the articles the press are publishing, they are looking forward to our games as much as we do. We would like to take this opportunity to thank all those who took to effort to visit us at the Castello, as well as all of you who followed us on our websites, forums, Facebook, Twitter and of course Twitch.

More Info

      ( Views : 4838 )


    In Other News..

    Command LIVE: You Brexit, You Fix it!

    Tuesday, July 26, 2016

    Is there anything that seems more crucial in recent European history than the possibility of Great Britain leaving the European Union?

    Probably not, because it’s really too early to say what the likely outcomes are for the near future. Nevertheless, many military observers seem pretty much convinced that this event could make NATO, the main western collective defensive system, weaker and less effective: What if other countries decide to follow the British example and like in a domino effect, the internal cohesion and cooperation of the European nations is diminished as a consequence? 

    Read more...

    Order of Battle: Winter War is out!

    Thursday, July 21, 2016

    Order of Battle has reached the frozen lands of Finland! Winter War is out!

    Winter War, the latest DLC for the highly praised Order of Battle: World War II, is now OUT for PC and Mac!

    Read more...

    Strategic Command: WWII in Europe in numbers!

    Wednesday, July 20, 2016

    In Strategic Command you take command of the Axis or the Allies as a whole, without being limited to a single nation. This forces the player to think globally, in order to make the best use of all the resources and to plan successful strategies.

    Knowing the strengths and the weaknesses of each faction is crucial to achieve victory! 

    Read more...

    Order of Battle: Winter War - Don't miss the Twitch!

    Wednesday, July 20, 2016

    The release date of Winter War, the latest DLC to the highly praised Order of Battle: World War II, is approaching. The expansion is being released tomorrow! 

    Read more...

    Command LIVE Episode 1 is out!

    Tuesday, July 19, 2016

    The Command LIVE project has officially taken off. The first release, Old Grudges Never Die, is out on our site and on Steam. You can purchase it here.

    We are really proud of this first episode and of the project as a whole. Developers WarfareSim and Bart Gauvin, an experienced designer from the community, have worked hard to bring this project to life and this is only the start. It’s the first time a detailed simulation takes on real life events to create such detailed fictional, but true-to-life scenarios.

    Read more...

    Strategic Command WWII: War in Europe Box Art revealed!

    Friday, July 15, 2016

    Today we are ready to reveal the definitive cover art of Strategic Command: WWII in Europe. This wargame is a deeply immersive turn based strategy game covering the greatest conflict in modern history.

    Read more...

    Command LIVE. Play history live, as it happens.

    Wednesday, July 13, 2016

    Command LIVE is a very ambitious project. Its aim is to recreate highly accurate scenarios from real-world situations and events, as they happen. WarfareSims has teamed up with the best editors and modders from the community, to create short, engaging scenarios that re-create real life events. Where geopolitical instability calls for military power to come into play, the Command LIVE project calls for players.
     
    The first DLC to be released under this name is Old Grudges Never Die. Players take control of either Russian or Turkish forces in the attempt to maintain national honor and pride, while keeping a lid on hostilities to prevent the outbreak of larger conflict. 
     

    Read more...