||  

  ||  

Back to News Listing Home of Wargamers - After Action Report Part 3

Posted: Wednesday, May 21, 2014 by Bart Schouten

Type: News

Monday we fired off the first in a short series of After Action Reports on the Home of Wargamers Event. We already covered the first two days, so it is time for day number three! Part three of the After Action Report focuses on the third day of the Home of Wargamers event. A day of Battle Academy, a day of tourism, but unfortunately, also a day of departures. 

Day 3 - The great awakening

After the late night of the previous day, the morning regiment was enforced as strictly as would otherwise have been the case. Journalists, players, developers and of course staff moved slowly towards the breakfast table. For some people, the scheduled flights dictated their departure directly after breakfast. A shuttle bus was waiting to pick them up outside of the castle. For the others, their time in the beautiful Italy had not come yet, they would prepare for a fierce competition.

 

Day 3 – Tournament Time

It was with fresh energy that we crossed the courtyard and entered the park house. Here we found a number of PCs set-up and ready to launch Battle Academy 2. For this occasion, a special mission was prepared based on the castle we were currently playing in. The contenders played as the Red Army and were given the task of securing the castle and surrounding villages. Because this was a single player mission, a score system was setup. Journalists, players, developers and even staff members jumped on the computers to give it a go and to put their tactics to the test. Yet, at the end of the day, there can only be one winner. It was Charles Illingworth of Grogheads who came out on top and gave us a little lesson in combined-arms warfare. 

 

Day 3 – From Castle to Fort

We may have spend a couple of days at the castle at this point, but our need for fortifications was still there. Therefore, a bus trip was arranged to Fort Bard, a Napoleonic fort located at a mountain top, overlooking the route to France. Here, we met our guide who, told us about the fort in question as we moved up to the top of the mountain. As the picture will illustrate, it was very easy to see why someone would built a defensive work here.

After enjoying the sun, the view and the history of the place, the time had come to also say goodbye to this fortification and head home. The bus, packed with tired, but satisfied gaming fans, left Fort Bard and headed for the airport. 

 

Day 3 – Goodbye

Then there was the time to say goodbye. Home of Wargamers 2014 had officially come to an end. We from the Slitherine Group consider the event to have been a great success and judging from the articles the press are publishing, they are looking forward to our games as much as we do. We would like to take this opportunity to thank all those who took to effort to visit us at the Castello, as well as all of you who followed us on our websites, forums, Facebook, Twitter and of course Twitch.

More Info

      ( Views : 2812 )


    In Other News..

    War in the West gets its first update!

    Friday, December 19, 2014

    Following the successful launch of Gary Grigsby’s War in the West earlier this month, we are happy to announce that the first update is now available, bringing the game to version 1.00.07. This patch contains a number of significant rule changes for campaign logic, as well as for the air model and various other parts of the game. In addition, the update provides you with several interface improvements and of course the priority issues have been fixed. 2by3 Games has put in some hard work to get this first update out before the holidays and we hope you will enjoy the changes as much as we do! 

    Read more...

    Flashpoint Campaigns: Red Storm version 2.08 is now available!

    Friday, December 19, 2014

    Just in time for the holidays the hardworking lads over at On Target Simulations present you with a new update for Flashpoint Campaigns: Red Storm, the award-winning wargame set during the cold war. This patch brings a number of balance improvements, enhancements and fixes. The continuous development of Flashpoint Campaigns: Red Storm would not have been possible without the valuable feedback and ideas from the community. Thanks all! 

    Read more...

    Command gets huge update!

    Wednesday, December 17, 2014

    In the spirit of the coming Christmas holidays, the restless developers at WarfareSims have unleashed an Arc-Light strike with a new huge free update for Command: Modern Air/Naval Operations, continuing their support to this deep military simulation. With this update, the players have been given some great tools to keep them occupied during the winter! Command: Modern Air/Naval Operations was already lauded for its technical accuracy, attention to detail, gameplay flexibility and its powerful integrated editor and version 1.06 really takes it to the next level.

    Read more...

    Order of Battle: Pacific Featured on Weekly Streaming Session

    Monday, December 15, 2014

    Join us this Wednesday as we give you a preview of Order of Battle: Pacific, our upcoming game by the Artistocrats. Order of Battle: Pacific is a beautiful looking turn-based strategy game set during the Pacific War, where you have to take control of land, sea and air forces in order to seize victory and proceed through the two campaigns.

    Read more...

    A new fight for Battle Academy!

    Friday, December 12, 2014

    Praised by both computer and tablet owners, Battle Academy is now launching an assault on a brand new platform with its release on XBOX 360! 

    The team at Slitherine has worked hard to adapt the controls to the XBOX 360 controller and ensure a smooth tactical experience to console players. We are very excited to show this innovative strategy game to a whole new audience. And it’s further proof of our commitment to deliver top strategy games on all gaming devices!

    Read more...

    Buzz Aldrin's Space Program Manager is out for Mac!

    Monday, December 08, 2014

    We have just made the Mac version of Buzz Aldrin's Space Program Manager available in all our stores.

    Read more...

    The definitive wargame of the Western Front is out now!

    Thursday, December 04, 2014

     “The enemy must be annihilated before he reaches our main battlefield...We must stop him in the water...destroying all his equipment while it is still afloat.” (Erwin Rommel – German Field Marshal)

    4 years after the release of War in the East, Gary Grigsby is moving the action to the Western Front with his new grand operational/strategy masterpiece: War in the West! In this monster wargame, players will take command of both Allied and Axis forces and relive the biggest operations in Italy, France, The Netherlands, and the other main battlefields.

    Read more...