||  

  ||  

Back to News Listing A new plan for Space Program Manager

Posted: Monday, January 13, 2014 by Marco Minoli

Type: Press Release

Soviet campaign and multiplayer are announced based on the community’s feedback

Two months after releasing the Early Beta project, it's now time to announce a host of new features for Buzz Aldrin’s Space Program Manager. The game has been played for over 100,000 hours, by thousands of players around the world and over 3000 suggestions posted via the forums.

We have seen a tremendous amount of feedback from the players”, said Ignacio Liverotti, Lead Designer & Programmer at Polar Motion. “All these contributions have been analyzed and taken into consideration to form a brand new list of features we are adding to the pipeline. This will of course delay the release of the final product, but we are really committed to delivering the players the game they want and know the players will understand and appreciate what we are doing”.

After some careful planning during the past few weeks, developer and publisher have decided to rewrite the original roadmap.

First and foremost a brand new "Race to the Moon" campaign will be added: players will be able to play as either the Soviets or the USA in a race to be the first to set foot on the Moon (and return safely back to Earth!). This 2 new campaigns will co-exist with the originally announced campaign, which means that the campaign mode will now feature three options: race to the Moon as Soviets, race to the Moon as Americans and Global Space Agency. What we’re saying is that nothing is being taken away – just a load of new stuff is being added for free!

Other important features which are being added:

-       support for widescreen resolutions for desktop platforms

-       Ability to mix-and-match rockets and payloads: instead of forcing players to run a mission using a predefined set of rockets and payloads, for more customization and replay value.

-       Support for multiplayer: Space Program Manager will use Slitherine's PBEM system, so players will be able to challenge and play the race to the Moon campaign against other players across the different platforms

Artists are already working on the next Road to the Moon assets and a new release date will be announced soon. In the meantime, updates will still be provided in a regular basis in order to introduce new gameplay mechanics, contents and address the bugs and suggestions reported by the early adopters. For more information on Buzz Aldrin’s Space Program Manager, check out the official product page.

More Info

Buzz Aldrin's Space Program Manager

  ( Views : 6231 )


In Other News..

Sovereignty Twitch By Agrippa Maxentius!

Wednesday, May 27, 2015

Sovereignty: Crown of Kings gets another important Twitch Stream led by Agrippa Maxentius!

We will stream the game today at 20:00 CEST / 18:00 UTC / 2:00 PM EDT on our Official Channel!

Have you missed the previous stream? Find it here!

Read more...

Deal of the Week! Frontline: Road to Moscow is 50 percent off!

Monday, May 25, 2015

It’s the summer of 1941. The German launched the massive invasion of Russian steppes. The three vectors of the attack share one goal: to crush the Soviet Army and clear the Road to Moscow!

Frontline: Road to Moscow (PC) is on sale for only $4.99!

Put your hands on this approachable tactical combat game here!

Read more...

Star Hammer Nautilid Preview

Friday, May 22, 2015

The Nautilid constitute a dangerous threat for Mankind, but are still a mysterious one. No one really knows about their weapons or what kind of adaptation deep space has forced them to evolve.

But the Intelligence has collected some data about two classes of them and today they are ready to share them with you!

The Disruptor and the Sprayer can be very deadly and full of trickery so be careful!

Read more...

Scourge of War - The Waterloo Diaries Video Part 1

Friday, May 22, 2015

From its announce on, Scourge of War: Waterloo – the upcoming title on the Scourge of War series - has reached a high level of attention by the wargamer community with a lot of questions about its features and gameplay. Now, it's our great pleasure to satisfy your curiosity!

We have just released on our Youtube Channel the first chapter of the "Waterloo Diaries", featuring the producer of Scourge of War: Waterloo whom is going to share some key elements about the game (scope, main features, mechanics).

This is an in-game footage, without any post-editing!

We will publish more videos until the release date in order to give you the best coverage of the game, stay tuned!

Read more...

Warhammer 40,000: Armageddon Glory of Macragge DLC is out!

Thursday, May 21, 2015

Today will be a bloody day for the Ultramarines, because these highly disciplined and courageous warriors finally will have their hour of glory with the release of an expansion focused on their contribution during the Second War of Armageddon!

In Warhammer 40,000: Armageddon – Glory of Macragge, you can lead the glorious Ultramarines in a brand new campaign that features 11 challenging scenarios, organized in 3 different Acts. The sons of Macragge who fight in the manner prescribed in the holy pages of the Codex Astartes are known to be versatile and able to master any style of warfare.

With such powerful reinforcements on Armageddon, the Orks had better watch out!

Read more...

Home of Wargamers 2015 Ask us anything!

Tuesday, May 19, 2015

Just over one month to the opening of this year’s Home of Wargamers event and we need your contribution!

As you know, #HoW15 is all about the future of wargames. 30 developers will be meeting in CastelBrando to debate the market, exchange views and put their heads together to make the best games you could possibly play in the future.

What is it that you really want to see? What would you ask to Matrix Games, Slitherine and their development partners?

This is your chance to have all your questions answered, live! You can ask your questions by sending us an email to how15@slitherine.co.uk, posting on the forum or tweeting #HoW15 @MatrixGamesLtd.

Read more...

Distant Worlds: Universe Version 1.9.5.12 is out!

Monday, May 18, 2015

“Humanity has the stars in its future”– Isaac Asimov

A major new update is available for the critically acclaimed 4x space strategy game Distant Worlds: Universe, bringing the game to version 1.9.5.12 with many improvements, changes and bug fixes! For example, major improvements to the private sector freighter system, AI improvements, fixes to achievements that were not being retained, and bases will now launch fighters at attackers even when they have no other weapons!

But the list is very long, so be sure to check the whole changelog here

You can download the patch from here

Distant Worlds is a vast, pausable real-time 4X space strategy game. Experience the full depth and detail of turn-based strategy, but with the simplicity and ease of real-time, and on the scale of a massively-multiplayer online game.  

Read more...